RUST METRICSFlight deck · live data
Data live Servers11,869 Players85,654 Populated3,976 Fresh wipes 3 h166 Scan5 min
‹ All servers2.27.153.250:28015
Offline Full Queue Fresh wipe Wipe due No query

HEHE HA LOCAL SERVER HEHE

Offline 2.27.153.250:28015 checked 29d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,545top 61%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep1 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does HEHE HA LOCAL SERVER HEHE follow?

The rhythm of HEHE HA LOCAL SERVER HEHE's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 33 days 13 hours ago.

Tags

How should you read the tags on HEHE HA LOCAL SERVER HEHE?

These are the tags HEHE HA LOCAL SERVER HEHE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): Game build reading: 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does HEHE HA LOCAL SERVER HEHE appear in Rust Metrics lists and filters?

These Rust Metrics lists carry HEHE HA LOCAL SERVER HEHE: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does HEHE HA LOCAL SERVER HEHE sit in the rankings?

Ranking for HEHE HA LOCAL SERVER HEHE: #14,545 on seven-day player hours, top 61% of all ranked servers.

What player count does HEHE HA LOCAL SERVER HEHE carry?

Reading for HEHE HA LOCAL SERVER HEHE: offline at this moment; last seen 29 days 11 hours ago.

Operator and location

Which location does HEHE HA LOCAL SERVER HEHE run from?

Reading: location. HEHE HA LOCAL SERVER HEHE gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 2.27.153.250:28015.

What Rust version is HEHE HA LOCAL SERVER HEHE on?

Rust network protocol 2633 and build 162929 on Windows is the build HEHE HA LOCAL SERVER HEHE runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on HEHE HA LOCAL SERVER HEHE, and is it online?

Reading: offline. HEHE HA LOCAL SERVER HEHE last answered 29 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 24 September 2026.

Rules and settings

How is HEHE HA LOCAL SERVER HEHE configured, and what rules are in force?

Check: gather rate. The name HEHE HA LOCAL SERVER HEHE does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

How to join

How can you get onto HEHE HA LOCAL SERVER HEHE?

Press F1 in Rust and enter client.connect 2.27.153.250:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs162929
Build Game build reading: 162929.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.