ServerName
Offline 2.26.7.164:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:05 UTC24d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:11 UTC FW26d ago | 1 | – | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 67/500
- 135/100
- 68/225
- 33/700
- 4/200
- 7/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on ServerName?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
When does ServerName wipe?
Its rhythm cannot be told from the wipes of ServerName on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 24 days 11 hours ago.
Tag meanings
How should you read the tags on ServerName?
These are the tags ServerName publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show ServerName?
Rust Metrics lists featuring ServerName: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does ServerName sit in the rankings?
Player hours over seven days put ServerName at #13,570, in the top 61% of all ranked servers.
How full does ServerName get?
Reading for ServerName: offline at this moment; last seen 16 days 13 hours ago.
Server details
Which location does ServerName run from?
No region comes from ServerName. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 2.26.7.164:28015.
What Rust version is ServerName on?
Reading: ServerName, Rust network protocol 2634 and build 167398, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on ServerName, and is it online?
ServerName reports offline. The last reading came 16 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 24 September 2026.
Map and rules
What settings and rules apply on ServerName?
No gather rate appears in the name: ServerName. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on ServerName?
Procedural map on ServerName, made by the game's generator.
Connection
What do you do to join ServerName?
Press F1 in Rust and enter client.connect 2.26.7.164:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.