RUST METRICSFlight deck · live data
Data live Servers11,806 Players74,886 Populated3,724 Fresh wipes 3 h106 Scan5 min
‹ All servers2.25.254.116:28015
Online Full Queue Fresh wipe Wipe due No query

Rustvane

Online 2.25.254.116:28015 checked 7m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 53 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 120,167 ×1000

Entities

48 h range 118,158–120,668 · memory 4,170 MB
1239 ET SINCE RESTART 5D 09H

Uptime

5 days 9 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,348top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Memory4,170MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 13:28 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Rustvane when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does Rustvane wipe, and when?

The rhythm of Rustvane's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 days 7 hours ago.

Tag meanings

Which tags does Rustvane carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Game build reading: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Rustvane. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rustvane appear in Rust Metrics lists and filters?

On Rust Metrics, Rustvane sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Rustvane sit in the rankings?

Player hours over seven days put Rustvane at #15,348, in the top 69% of all ranked servers.

What is the population on Rustvane?

0 of 100 slots are filled on Rustvane right now. Check: player average. 0 over the last seven days.

Server

Where does Rustvane sit?

No region tag on Rustvane. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 2.25.254.116:28015.

What Rust version is Rustvane on?

Version check: Rust network protocol 2634 and build 167584 on Linux, run by Rustvane. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Rustvane?

Over the last 48 hours the average was 55 server fps; the floor was 5. Reading: 120,668 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,760 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is Rustvane, and is it online now?

Check: connection. Rustvane is online at this moment. By its reported uptime, the last restart was roughly 5 days 9 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 28 September 2026.

Map and rules

What rules does Rustvane enforce, and what are its settings?

No gather rate appears in the name: Rustvane. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rustvane on?

Check: map. Procedural, size 4,500, seed 1337, generated by the game on Rustvane. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join Rustvane?

Press F1 in Rust and enter client.connect 2.25.254.116:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167584
Build Game build reading: 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.