RUST METRICSFlight deck · live data
Data live Servers11,645 Players40,217 Populated2,964 Fresh wipes 3 h81 Scan5 min
‹ All servers2.248.235.253:28015
Online Full Queue Fresh wipe Wipe due No query

Rusty North | SOLO/DUO/TRIO | WEEKLY

Online 2.248.235.253:28015 checked 7m ago

trio weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 01:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 99 SERVER FPS

Server fps

48 h low 72 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 70,270 ×1000

Entities

48 h range 68,534–70,903 · memory 6,126 MB
1239 ET SINCE RESTART 13D 11H

Uptime

13 days 11 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,411top 69%
Last wipe24d agoweekly schedule
Next wipe3d 17hSat 31 Oct, 20:17 UTC
Memory6,126MBat the last reading
REC 1

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, and #529 of the trio servers (top 84%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 20:17 UTC, in 3d 17h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Sat 31 Oct, 20:17 UTC3d 17h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 16hFW
  3. WPT 3Sat 7 Nov, 20:17 UTC10d 17h
  4. WPT 4Sat 14 Nov, 20:17 UTC17d 17h
  5. WPT 5Sat 21 Nov, 20:17 UTC24d 17h
  6. WPT 6Sat 28 Nov, 20:17 UTC31d 17h
  7. WPT 7Thu 3 Dec, 19:00 UTC36d 16hFW
  8. WPT 8Sat 5 Dec, 20:17 UTC38d 17h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:17 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Rusty North | SOLO/DUO/TRIO | WEEKLY when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Rusty North | SOLO/DUO/TRIO | WEEKLY follow?

Its tag guides the prediction: too few of Rusty North | SOLO/DUO/TRIO | WEEKLY's wipes are on record to confirm its schedule. Saturday 31 October at 20:17 UTC is when its next wipe is due. The world it runs now was made 24 days 6 hours ago. The tags state a wipe schedule of one wipe a week.

Tag meanings

How should you read the tags on Rusty North | SOLO/DUO/TRIO | WEEKLY?

Tags published by Rusty North | SOLO/DUO/TRIO | WEEKLY, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp125 (Max players): Slots: 125; ts3 (Group limit): Team cap: 3; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rusty North | SOLO/DUO/TRIO | WEEKLY appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rusty North | SOLO/DUO/TRIO | WEEKLY: Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.

Player count

What position does Rusty North | SOLO/DUO/TRIO | WEEKLY hold among Rust servers?

Ranking for Rusty North | SOLO/DUO/TRIO | WEEKLY: #15,411 on seven-day player hours, top 69% of all ranked servers. Among servers in trio, it stands at #529.

How full does Rusty North | SOLO/DUO/TRIO | WEEKLY get?

0 of 125 slots are filled on Rusty North | SOLO/DUO/TRIO | WEEKLY right now. Check: player average. 0 over the last seven days.

Server details

What location is Rusty North | SOLO/DUO/TRIO | WEEKLY hosted in?

No region comes from Rusty North | SOLO/DUO/TRIO | WEEKLY. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 2.248.235.253:28015.

What Rust version is Rusty North | SOLO/DUO/TRIO | WEEKLY on?

Reading: Rusty North | SOLO/DUO/TRIO | WEEKLY, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Rusty North | SOLO/DUO/TRIO | WEEKLY within range?

Over the last 48 hours the average was 92 server fps; the floor was 72. Peak entity count: 70,903. Buildings, deployables and all else included. Reading: 6,995 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Rusty North | SOLO/DUO/TRIO | WEEKLY up, and how often does it stay up?

Rusty North | SOLO/DUO/TRIO | WEEKLY reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 13 days 11 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Rusty North | SOLO/DUO/TRIO | WEEKLY?

Reading the name gives no gather rate for Rusty North | SOLO/DUO/TRIO | WEEKLY. Check: group limit. 3 players, under the name trio. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rusty North | SOLO/DUO/TRIO | WEEKLY?

From seed 452746742, the game generates the procedural map on Rusty North | SOLO/DUO/TRIO | WEEKLY. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto Rusty North | SOLO/DUO/TRIO | WEEKLY?

To join: start Rust, press F1 and type client.connect 2.248.235.253:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rustynorth.se.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^w,gmrust,cs166652,ts3,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp125
Max players Slots: 125.
ts3
Group limit Team cap: 3.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build The server runs game build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.