Lust Perchance
Online 2.24.172.3:28015 checked 12m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
10% full 7-day avg7-day peakServer fps
48 h low 36 · below 20 is lag, below 10 is badEntities
48 h range 125,043–128,009 · memory 4,325 MBUptime
4 days 5 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:01 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 170/500
- 135/100
- 186/225
- 81/700
- 251/700
- 350/350
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Lust Perchance?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
When does Lust Perchance wipe?
The rhythm of Lust Perchance's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 18 days ago the current world was made.
Tags
How should you read the tags on Lust Perchance?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Lust Perchance. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Lust Perchance?
On Rust Metrics, Lust Perchance sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Lust Perchance hold among Rust servers?
Ranking for Lust Perchance: #3,884 on seven-day player hours, top 17% of all ranked servers.
What is the population on Lust Perchance?
Current headcount on Lust Perchance: 1 players, 10 slots available. Check: players over seven days. Average 1, peak 3. Check: 48-hour peak. 23:00 UTC, 2 players on average.
Server details
Where does Lust Perchance sit?
No region comes from Lust Perchance. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 2.24.172.3:28015.
What Rust version is Lust Perchance on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Lust Perchance. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Lust Perchance within range?
Reading: 68 server fps on average across the last 48 hours. It never dropped below 36. Check: entities. The peak was 128,009, counting buildings, deployables and the rest of the world. Reading: 5,142 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Lust Perchance, and is it online?
Lust Perchance reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 4 days 5 hours ago. Reading: 95% uptime over the last 7 full days. It was up 160 of 168 hours. The first sighting on Rust Metrics was 10 October 2026.
Map and rules
What settings and rules apply on Lust Perchance?
No gather rate appears in the name: Lust Perchance. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Lust Perchance on?
Size 4,750 and seed 2110744718: the game generates the procedural map on Lust Perchance from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join Lust Perchance?
Press F1 in Rust and enter client.connect 2.24.172.3:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.