RUST METRICSFlight deck · live data
Data live Servers11,726 Players56,761 Populated3,425 Fresh wipes 3 h136 Scan5 min
‹ All servers2.24.161.35:28015
Online Full Queue Fresh wipe Wipe due No query

RadZones

Online 2.24.161.35:28015 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 22:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 48 SERVER FPS

Server fps

48 h low 6 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 120,440 ×1000

Entities

48 h range 118,293–120,741 · memory 4,621 MB
1239 ET SINCE RESTART 10D 06H

Uptime

10 days 6 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,405top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory4,621MBat the last reading
REC 1

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:20 UTC FW26d ago 0 – running 0
Wed 16 Sep, 16:30 UTC41d ago 0 – 15.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on RadZones when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does RadZones follow?

To tell the rhythm of RadZones, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 3 hours ago.

Tags

Which tags does RadZones carry, and what do they mean?

These are the tags RadZones publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Game build reading: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RadZones?

Rust Metrics lists featuring RadZones: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does RadZones hold among Rust servers?

Ranking for RadZones: #15,405 on seven-day player hours, top 69% of all ranked servers.

What player count does RadZones carry?

Current headcount on RadZones: 0 players, 100 slots available. A seven-day average of 0 players is the reading.

Server details

What location is RadZones hosted in?

No region tag on RadZones. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 2.24.161.35:28015.

What Rust version is RadZones on?

Rust network protocol 2634 and build 167584 on Linux is the build RadZones runs. Matching protocol is required to join. Let Steam update your game.

How does RadZones perform?

Check: fps. Average 44 server fps over the last 48 hours, low of 6. Within range. Peak entity count: 120,741. Buildings, deployables and all else included. Check: memory. Peak use was 5,409 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is RadZones up, and how often does it stay up?

RadZones reports online. Status: normal. By its reported uptime, the last restart was roughly 10 days 6 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 16 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on RadZones?

Reading the name gives no gather rate for RadZones. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is RadZones on?

From seed 1337, the game generates the procedural map on RadZones. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join RadZones?

Check: join. Open Rust, press F1, then enter client.connect 2.24.161.35:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167584
Build Game build reading: 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.