RadZones
Online 2.24.161.35:28015 checked 9m ago
Server instruments
last reading Tue 22:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 6 · below 20 is lag, below 10 is badEntities
48 h range 118,293–120,741 · memory 4,621 MBUptime
10 days 6 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:20 UTC FW26d ago | 0 | – | running | 0 |
| Wed 16 Sep, 16:30 UTC41d ago | 0 | – | 15.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 52/500
- 126/100
- 63/225
- 17/200
- 61/700
- 13/1000
Quick answers
from the figures on this pageWipe schedule
What happens on RadZones when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does RadZones follow?
To tell the rhythm of RadZones, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 3 hours ago.
Tags
Which tags does RadZones carry, and what do they mean?
These are the tags RadZones publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Game build reading: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RadZones?
Rust Metrics lists featuring RadZones: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does RadZones hold among Rust servers?
Ranking for RadZones: #15,405 on seven-day player hours, top 69% of all ranked servers.
What player count does RadZones carry?
Current headcount on RadZones: 0 players, 100 slots available. A seven-day average of 0 players is the reading.
Server details
What location is RadZones hosted in?
No region tag on RadZones. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 2.24.161.35:28015.
What Rust version is RadZones on?
Rust network protocol 2634 and build 167584 on Linux is the build RadZones runs. Matching protocol is required to join. Let Steam update your game.
How does RadZones perform?
Check: fps. Average 44 server fps over the last 48 hours, low of 6. Within range. Peak entity count: 120,741. Buildings, deployables and all else included. Check: memory. Peak use was 5,409 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is RadZones up, and how often does it stay up?
RadZones reports online. Status: normal. By its reported uptime, the last restart was roughly 10 days 6 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on RadZones?
Reading the name gives no gather rate for RadZones. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is RadZones on?
From seed 1337, the game generates the procedural map on RadZones. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join RadZones?
Check: join. Open Rust, press F1, then enter client.connect 2.24.161.35:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.