My Server
Offline 2.132.191.170:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 108/500
- 134/100
- 168/225
- 49/700
- 3/200
- 24/1000
Quick answers
from the figures on this pageWipe schedule
How often does My Server wipe, and when?
The rhythm of My Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 38 days 6 hours ago.
Tag meanings
Which tags does My Server carry, and what do they mean?
These are the tags My Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Server?
On Rust Metrics, My Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does My Server sit in the rankings?
Player hours over seven days put My Server at #15,465, in the top 68% of all ranked servers.
What player count does My Server carry?
My Server is not responding; status offline, last seen 38 days 6 hours ago.
Server
Where does My Server sit?
Reading: location. My Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 2.132.191.170:28015.
What Rust version is My Server on?
Rust network protocol 2633 and build 164530 on Windows is the build My Server runs. Matching protocol is required to join. Let Steam update your game.
Is My Server up, and how often does it stay up?
Reading: offline. My Server last answered 38 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.
Settings and map
What settings and rules apply on My Server?
Check: gather rate. The name My Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Server?
Check: map. Procedural, generated by the game, on My Server.
How to join
How do you connect to My Server?
Press F1 in Rust and enter client.connect 2.132.191.170:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.