RUST METRICSFlight deck · live data
Data live Servers11,765 Players63,710 Populated3,546 Fresh wipes 3 h133 Scan5 min
‹ All servers2.100.241.106:28025
Offline Full Queue Fresh wipe Wipe due No query

rust-roaming-mobs dev

Offline 2.100.241.106:28025 checked 10d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,224top 70%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct13 Oct17 Oct20 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 10:20 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on rust-roaming-mobs dev?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 6 hours in.

How often does rust-roaming-mobs dev wipe, and when?

Its rhythm cannot be told from the wipes of rust-roaming-mobs dev on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 12 hours ago.

Tag meanings

Which tags does rust-roaming-mobs dev carry, and what do they mean?

Tags published by rust-roaming-mobs dev, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show rust-roaming-mobs dev?

On Rust Metrics, rust-roaming-mobs dev sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does rust-roaming-mobs dev hold among Rust servers?

Ranking for rust-roaming-mobs dev: #15,224 on seven-day player hours, top 70% of all ranked servers.

How full does rust-roaming-mobs dev get?

Status for rust-roaming-mobs dev: offline. Last seen 10 days 9 hours ago.

Server

What location is rust-roaming-mobs dev hosted in?

No region tag on rust-roaming-mobs dev. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 2.100.241.106:28025.

What Rust version is rust-roaming-mobs dev on?

Reading: rust-roaming-mobs dev, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is rust-roaming-mobs dev up, and how often does it stay up?

Reading: offline. rust-roaming-mobs dev last answered 10 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 6 October 2026.

Settings and map

What settings and rules apply on rust-roaming-mobs dev?

No gather rate appears in the name: rust-roaming-mobs dev. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is rust-roaming-mobs dev on?

Procedural map on rust-roaming-mobs dev, made by the game's generator.

Connection

How can you get onto rust-roaming-mobs dev?

Press F1 in Rust and enter client.connect 2.100.241.106:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players The server holds 4 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.