rust-roaming-mobs dev
Offline 2.100.241.106:28025 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:20 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 85/500
- 129/100
- 96/225
- 33/200
- 89/700
- 25/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on rust-roaming-mobs dev?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 6 hours in.
How often does rust-roaming-mobs dev wipe, and when?
Its rhythm cannot be told from the wipes of rust-roaming-mobs dev on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 12 hours ago.
Tag meanings
Which tags does rust-roaming-mobs dev carry, and what do they mean?
Tags published by rust-roaming-mobs dev, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show rust-roaming-mobs dev?
On Rust Metrics, rust-roaming-mobs dev sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does rust-roaming-mobs dev hold among Rust servers?
Ranking for rust-roaming-mobs dev: #15,224 on seven-day player hours, top 70% of all ranked servers.
How full does rust-roaming-mobs dev get?
Status for rust-roaming-mobs dev: offline. Last seen 10 days 9 hours ago.
Server
What location is rust-roaming-mobs dev hosted in?
No region tag on rust-roaming-mobs dev. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 2.100.241.106:28025.
What Rust version is rust-roaming-mobs dev on?
Reading: rust-roaming-mobs dev, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is rust-roaming-mobs dev up, and how often does it stay up?
Reading: offline. rust-roaming-mobs dev last answered 10 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 6 October 2026.
Settings and map
What settings and rules apply on rust-roaming-mobs dev?
No gather rate appears in the name: rust-roaming-mobs dev. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is rust-roaming-mobs dev on?
Procedural map on rust-roaming-mobs dev, made by the game's generator.
Connection
How can you get onto rust-roaming-mobs dev?
Press F1 in Rust and enter client.connect 2.100.241.106:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.