TheFumbDucks
Offline 2.100.241.106:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 42/500
- 121/100
- 51/225
- 25/700
- 4/200
- 7/1000
Quick answers
from the figures on this pageReset cycle
How often does TheFumbDucks wipe, and when?
Its rhythm cannot be told from the wipes of TheFumbDucks on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 4 hours ago.
Lists and filters
Which tags does TheFumbDucks carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from TheFumbDucks. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does TheFumbDucks appear in Rust Metrics lists and filters?
These Rust Metrics lists carry TheFumbDucks: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does TheFumbDucks sit in the rankings?
Ranking for TheFumbDucks: #14,467 on seven-day player hours, top 66% of all ranked servers.
How full does TheFumbDucks get?
TheFumbDucks is not responding; status offline, last seen 10 days 14 hours ago.
Operator and location
What location is TheFumbDucks hosted in?
No region tag on TheFumbDucks. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 2.100.241.106:28015.
What Rust version is TheFumbDucks on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by TheFumbDucks. Matching protocol is required to join. Let Steam update your game.
Is TheFumbDucks up, and how often does it stay up?
Check: connection. TheFumbDucks is offline at this moment. Last contact was 10 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.
Rules and settings
What rules does TheFumbDucks enforce, and what are its settings?
Reading the name gives no gather rate for TheFumbDucks. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on TheFumbDucks?
Check: map. Procedural, generated by the game, on TheFumbDucks.
Connection
What do you do to join TheFumbDucks?
Press F1 in Rust and enter client.connect 2.100.241.106:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.