RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h28 Scan5 min
‹ All servers199.192.152.161:28016
Offline Full Queue Fresh wipe Wipe due No query

Bich Nuts

Offline 199.192.152.161:28016 checked 8d ago

biweekly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,335top 69%
Last wipe25d agobiweekly schedule
Next wipe5d 2hMon 2 Nov, 22:07 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep4 Oct10 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 22:07 UTC, in 5d 2h. Its biweekly schedule tag · low confidence

usual gap16.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Mon 2 Nov, 22:07 UTC5d 2h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 23hFW
  3. WPT 3Mon 16 Nov, 22:07 UTC19d 2h
  4. WPT 4Mon 30 Nov, 22:07 UTC33d 2h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 23hFW

The first 48 hours of its last wipes

Mon 19 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 22:07 UTC8d ago 1 – running 1
Sat 3 Oct, 16:30 UTC25d ago 1 held half 16.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Bich Nuts?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does Bich Nuts wipe, and when?

Its tag guides the prediction: too few of Bich Nuts's wipes are on record to confirm its schedule. Monday 2 November at 22:07 UTC is when its next wipe is due. The world it runs now was made 25 days 3 hours ago. The tags carry an every-two-weeks wipe schedule.

Tag meanings

Which tags does Bich Nuts carry, and what do they mean?

These are the tags Bich Nuts publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Bich Nuts?

On Rust Metrics, Bich Nuts sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Occupancy

Where does Bich Nuts sit in the rankings?

Player hours over seven days put Bich Nuts at #15,335, in the top 69% of all ranked servers.

What player count does Bich Nuts carry?

Bich Nuts is not responding; status offline, last seen 8 days 17 hours ago.

Operator and location

What location is Bich Nuts hosted in?

No region comes from Bich Nuts. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 199.192.152.161:28016.

What Rust version is Bich Nuts on?

Reading: Bich Nuts, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is Bich Nuts up, and how often does it stay up?

Reading: offline. Bich Nuts last answered 8 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 23 September 2026.

Rules and settings

How is Bich Nuts configured, and what rules are in force?

Reading the name gives no gather rate for Bich Nuts. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Bich Nuts on?

The game generates a procedural map for Bich Nuts.

Join

How can you get onto Bich Nuts?

Check: join. Open Rust, press F1, then enter client.connect 199.192.152.161:28016. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.