RUST METRICSFlight deck · live data
Data live Servers11,886 Players99,275 Populated3,950 Fresh wipes 3 h394 Scan5 min
‹ All servers199.115.73.222:10000
Online Full Queue Fresh wipe Wipe due No query

Rusty Planet E

Online 199.115.73.222:10000 checked 8m ago

monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 146 SERVER FPS

Server fps

48 h low 80 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 201,644 ×1000

Entities

48 h range 201,499–203,953 · memory 4,427 MB
1239 ET SINCE RESTART 4D 22H

Uptime

4 days 22 hours since its last restart, at the last reading
7-day average0peak 2
Rank#7,244top 32%
Last wipe22d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Memory4,427MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Rusty Planet E wipe, and when?

An estimate from the force wipe gives Rusty Planet E's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 22 days 12 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does Rusty Planet E carry, and what do they mean?

These are the tags Rusty Planet E publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rusty Planet E appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rusty Planet E: Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does Rusty Planet E sit in the rankings?

Ranking for Rusty Planet E: #7,244 on seven-day player hours, top 32% of all ranked servers.

What player count does Rusty Planet E carry?

0 of 40 slots are filled on Rusty Planet E right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 0 players, at 19:00 UTC over the last 48 hours.

Server details

What location is Rusty Planet E hosted in?

No region comes from Rusty Planet E. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 199.115.73.222:10000.

What Rust version is Rusty Planet E on?

Rust network protocol 2635 and build 168909 on Linux is the build Rusty Planet E runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Rusty Planet E?

Reading: 144 server fps on average across the last 48 hours. It never dropped below 80. Check: entities. The peak was 203,953, counting buildings, deployables and the rest of the world. Memory peak: 5,232 MB. What players call lag comes from low fps and an entity count on the rise.

Is Rusty Planet E up, and how often does it stay up?

Rusty Planet E reports online. Status: normal. Reading: uptime. About 4 days 22 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 7 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Rusty Planet E enforce, and what are its settings?

Check: gather rate. The name Rusty Planet E does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

What map is Rusty Planet E on?

From seed 42658162, the game generates the procedural map on Rusty Planet E. Its size is 6,000. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to Rusty Planet E?

Press F1 in Rust and enter client.connect 199.115.73.222:10000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.