Rigbones
Offline 198.73.57.75:28025 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 162/500
- 123/100
- 187/225
- 83/700
- 256/700
- 350/350
Quick answers
from the figures on this pageWipe timing
When does Rigbones wipe?
To tell the rhythm of Rigbones, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 55 days 15 hours ago the current world was made.
Tag meanings
How should you read the tags on Rigbones?
Tags published by Rigbones, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): Slots: 30; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): Build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rigbones?
On Rust Metrics, Rigbones sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does Rigbones sit in the rankings?
Ranking for Rigbones: #15,894 on seven-day player hours, top 72% of all ranked servers.
How full does Rigbones get?
Reading for Rigbones: offline at this moment; last seen 21 days 8 hours ago.
Server details
Which location does Rigbones run from?
Reading: location. Rigbones gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 198.73.57.75:28025.
What Rust version is Rigbones on?
Reading: Rigbones, Rust network protocol 2633 and build 162929, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Rigbones up, and how often does it stay up?
Check: connection. Rigbones is offline at this moment. Last contact was 21 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on Rigbones?
Reading the name gives no gather rate for Rigbones. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC off, Valve's system.
What map is Rigbones on?
Check: map. Procedural, size 4,500, seed 158473920, generated by the game on Rigbones. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join Rigbones?
To join: start Rust, press F1 and type client.connect 198.73.57.75:28025. Or press Launch Rust here and Steam opens the game and connects you.