RUST Server
Online 198.73.57.161:28025 checked 10m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 72 · below 20 is lag, below 10 is badEntities
48 h range 68,977–71,474 · memory 2,477 MBUptime
6 days 10 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 183/500
- 127/100
- 182/225
- 85/700
- 343/200
- 246/700
Quick answers
from the figures on this pageWipe schedule
How often does RUST Server wipe, and when?
Its rhythm cannot be told from the wipes of RUST Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 17 hours ago.
Lists and filters
How should you read the tags on RUST Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from RUST Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RUST Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RUST Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does RUST Server sit in the rankings?
Player hours over seven days put RUST Server at #8,466, in the top 38% of all ranked servers.
What player count does RUST Server carry?
0 of 30 slots are filled on RUST Server right now. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 03:00 UTC, 2 players on average.
Server
What location is RUST Server hosted in?
No region comes from RUST Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 198.73.57.161:28025.
What Rust version is RUST Server on?
Rust network protocol 2635 and build 168909 on Windows is the build RUST Server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for RUST Server?
Over the last 48 hours the average was 104 server fps; the floor was 72. Reading: 71,474 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,885 MB. Expect lag when fps falls and entities climb.
Is RUST Server up, and how often does it stay up?
Reading: online. RUST Server answers right now. Reading: uptime. About 6 days 10 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 11 October 2026.
Rules and settings
How is RUST Server configured, and what rules are in force?
Reading the name gives no gather rate for RUST Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RUST Server?
Check: map. Procedural, size 3,500, seed 648252, generated by the game on RUST Server. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto RUST Server?
Press F1 in Rust and enter client.connect 198.73.57.161:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.