RUST METRICSFlight deck · live data
Data live Servers11,821 Players96,636 Populated3,859 Fresh wipes 3 h527 Scan5 min
‹ All servers198.73.57.151:28015
Online Full Queue Fresh wipe Wipe due No query

Deadman Raiding |A Raidable Bases Boomfest

Online 198.73.57.151:28015 checked 7m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 19:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 79 SERVER FPS

Server fps

48 h low 53 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 97,393 ×1000

Entities

48 h range 92,152–103,781 · memory 2,347 MB
1239 ET SINCE RESTART 06:55

Uptime

6 h 55 min since its last restart, at the last reading
7-day average0peak 5
Rank#5,048top 23%
Last wipe28d agono schedule published
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Memory2,347MB48 h peak 3 players
REC 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 22hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:17 UTC FW28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Deadman Raiding |A Raidable Bases Boomfest?

The busiest point of its recent wipes drew 3 players on average. 41 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Deadman Raiding |A Raidable Bases Boomfest follow?

Once a month Deadman Raiding |A Raidable Bases Boomfest wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 28 days ago.

Lists and filters

Which tags does Deadman Raiding |A Raidable Bases Boomfest carry, and what do they mean?

These are the tags Deadman Raiding |A Raidable Bases Boomfest publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Deadman Raiding |A Raidable Bases Boomfest?

On Rust Metrics, Deadman Raiding |A Raidable Bases Boomfest sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Deadman Raiding |A Raidable Bases Boomfest sit in the rankings?

Ranking for Deadman Raiding |A Raidable Bases Boomfest: #5,048 on seven-day player hours, top 23% of all ranked servers.

What is the population on Deadman Raiding |A Raidable Bases Boomfest?

Current headcount on Deadman Raiding |A Raidable Bases Boomfest: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 5. Average at the busiest hour was 3 players, at 19:00 UTC over the last 48 hours.

Server details

Which location does Deadman Raiding |A Raidable Bases Boomfest run from?

No region tag on Deadman Raiding |A Raidable Bases Boomfest. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 198.73.57.151:28015.

What Rust version is Deadman Raiding |A Raidable Bases Boomfest on?

Rust network protocol 2635 and build 168909 on Windows is the build Deadman Raiding |A Raidable Bases Boomfest runs. To get in, your game needs the same protocol; Steam applies the update.

How does Deadman Raiding |A Raidable Bases Boomfest perform?

Reading: 73 server fps on average across the last 48 hours. It never dropped below 53. Peak entity count: 103,781. Buildings, deployables and all else included. Reading: 2,537 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Deadman Raiding |A Raidable Bases Boomfest up, and how often does it stay up?

Reading: online. Deadman Raiding |A Raidable Bases Boomfest answers right now. Check: restart. The uptime it reports puts the last restart about 6 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on Deadman Raiding |A Raidable Bases Boomfest?

Check: gather rate. The name Deadman Raiding |A Raidable Bases Boomfest does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Deadman Raiding |A Raidable Bases Boomfest?

Check: map. Procedural, size 3,750, seed 1831299552, generated by the game on Deadman Raiding |A Raidable Bases Boomfest. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to Deadman Raiding |A Raidable Bases Boomfest?

Press F1 in Rust and enter client.connect 198.73.57.151:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.