Deadman Raiding |A Raidable Bases Boomfest
Online 198.73.57.151:28015 checked 7m ago
Server instruments
last reading Thu 19:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 53 · below 20 is lag, below 10 is badEntities
48 h range 92,152–103,781 · memory 2,347 MBUptime
6 h 55 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 22hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 22hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:17 UTC FW28d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 73/500
- 133/100
- 139/225
- 48/700
- 143/700
- 348/350
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Deadman Raiding |A Raidable Bases Boomfest?
The busiest point of its recent wipes drew 3 players on average. 41 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Deadman Raiding |A Raidable Bases Boomfest follow?
Once a month Deadman Raiding |A Raidable Bases Boomfest wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 28 days ago.
Lists and filters
Which tags does Deadman Raiding |A Raidable Bases Boomfest carry, and what do they mean?
These are the tags Deadman Raiding |A Raidable Bases Boomfest publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Deadman Raiding |A Raidable Bases Boomfest?
On Rust Metrics, Deadman Raiding |A Raidable Bases Boomfest sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Deadman Raiding |A Raidable Bases Boomfest sit in the rankings?
Ranking for Deadman Raiding |A Raidable Bases Boomfest: #5,048 on seven-day player hours, top 23% of all ranked servers.
What is the population on Deadman Raiding |A Raidable Bases Boomfest?
Current headcount on Deadman Raiding |A Raidable Bases Boomfest: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 5. Average at the busiest hour was 3 players, at 19:00 UTC over the last 48 hours.
Server details
Which location does Deadman Raiding |A Raidable Bases Boomfest run from?
No region tag on Deadman Raiding |A Raidable Bases Boomfest. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 198.73.57.151:28015.
What Rust version is Deadman Raiding |A Raidable Bases Boomfest on?
Rust network protocol 2635 and build 168909 on Windows is the build Deadman Raiding |A Raidable Bases Boomfest runs. To get in, your game needs the same protocol; Steam applies the update.
How does Deadman Raiding |A Raidable Bases Boomfest perform?
Reading: 73 server fps on average across the last 48 hours. It never dropped below 53. Peak entity count: 103,781. Buildings, deployables and all else included. Reading: 2,537 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is Deadman Raiding |A Raidable Bases Boomfest up, and how often does it stay up?
Reading: online. Deadman Raiding |A Raidable Bases Boomfest answers right now. Check: restart. The uptime it reports puts the last restart about 6 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on Deadman Raiding |A Raidable Bases Boomfest?
Check: gather rate. The name Deadman Raiding |A Raidable Bases Boomfest does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Deadman Raiding |A Raidable Bases Boomfest?
Check: map. Procedural, size 3,750, seed 1831299552, generated by the game on Deadman Raiding |A Raidable Bases Boomfest. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to Deadman Raiding |A Raidable Bases Boomfest?
Press F1 in Rust and enter client.connect 198.73.57.151:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.