Studio V
Online 198.73.57.134:28025 checked 11m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 86 · below 20 is lag, below 10 is badEntities
48 h range 42,622–44,999 · memory 2,706 MBUptime
1 days 5 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 171/500
- 133/100
- 183/225
- 81/700
- 351/350
- 249/700
Quick answers
from the figures on this pageReset cycle
When does Studio V wipe?
Its rhythm cannot be told from the wipes of Studio V on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 83 days 3 hours ago the current world was made.
Tag meanings
How should you read the tags on Studio V?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): Slots: 30; ts12 (Group limit): You may team up with at most 12; v2632 (Protocol): Match the game version: protocol 2632 is required; cs160450 (Build): Build 160450; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from Studio V. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Studio V?
Rust Metrics lists featuring Studio V: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Studio V hold among Rust servers?
Player hours over seven days put Studio V at #15,344, in the top 69% of all ranked servers.
What is the population on Studio V?
Current headcount on Studio V: 0 players, 30 slots available. Check: player average. 0 over the last seven days.
Server details
What location is Studio V hosted in?
Reading: location. Studio V gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 198.73.57.134:28025.
What Rust version is Studio V on?
Rust network protocol 2632 and build 160450 on Windows is the build Studio V runs. Check: protocol. To join, your game must match; Steam handles the update.
How does Studio V perform?
Reading: 109 server fps on average across the last 48 hours. It never dropped below 86. Reading: 44,999 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,869 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is Studio V, and is it online now?
Check: connection. Studio V is online at this moment. By its reported uptime, the last restart was roughly 29 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does Studio V enforce, and what are its settings?
Reading the name gives no gather rate for Studio V. Group size, maximum: 12 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Studio V?
From seed 1337, the game generates the procedural map on Studio V. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
Join
How can you get onto Studio V?
To join: start Rust, press F1 and type client.connect 198.73.57.134:28025. Or press Launch Rust here and Steam opens the game and connects you.