RUST METRICSFlight deck · live data
Data live Servers11,851 Players94,129 Populated3,887 Fresh wipes 3 h394 Scan5 min
‹ All servers198.73.57.134:28025
Online Full Queue Fresh wipe Wipe due No query

Studio V

Online 198.73.57.134:28025 checked 11m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 107 SERVER FPS

Server fps

48 h low 86 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 44,895 ×1000

Entities

48 h range 42,622–44,999 · memory 2,706 MB
1239 ET SINCE RESTART 1D 05H

Uptime

1 days 5 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69%
Last wipe83d agono schedule published
Next wipe–no wipe seen yet
Memory2,706MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Studio V wipe?

Its rhythm cannot be told from the wipes of Studio V on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 83 days 3 hours ago the current world was made.

Tag meanings

How should you read the tags on Studio V?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): Slots: 30; ts12 (Group limit): You may team up with at most 12; v2632 (Protocol): Match the game version: protocol 2632 is required; cs160450 (Build): Build 160450; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from Studio V. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Studio V?

Rust Metrics lists featuring Studio V: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Studio V hold among Rust servers?

Player hours over seven days put Studio V at #15,344, in the top 69% of all ranked servers.

What is the population on Studio V?

Current headcount on Studio V: 0 players, 30 slots available. Check: player average. 0 over the last seven days.

Server details

What location is Studio V hosted in?

Reading: location. Studio V gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 198.73.57.134:28025.

What Rust version is Studio V on?

Rust network protocol 2632 and build 160450 on Windows is the build Studio V runs. Check: protocol. To join, your game must match; Steam handles the update.

How does Studio V perform?

Reading: 109 server fps on average across the last 48 hours. It never dropped below 86. Reading: 44,999 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,869 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Studio V, and is it online now?

Check: connection. Studio V is online at this moment. By its reported uptime, the last restart was roughly 29 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does Studio V enforce, and what are its settings?

Reading the name gives no gather rate for Studio V. Group size, maximum: 12 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Studio V?

From seed 1337, the game generates the procedural map on Studio V. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

Join

How can you get onto Studio V?

To join: start Rust, press F1 and type client.connect 198.73.57.134:28025. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2632,gmrust,cs160450,ts12,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players Slots: 30.
ts12
Group limit You may team up with at most 12.
v2632
Protocol Match the game version: protocol 2632 is required.
cs160450
Build Build 160450.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.