Ron's Rust Server
Offline 198.44.133.16:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 166/500
- 127/100
- 182/225
- 137/700
- 15/200
- 53/1000
Quick answers
from the figures on this pageWipe timing
When does Ron's Rust Server wipe?
To tell the rhythm of Ron's Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 20 days 5 hours ago.
Tags
How should you read the tags on Ron's Rust Server?
Tags published by Ron's Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Ron's Rust Server?
Rust Metrics lists featuring Ron's Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Ron's Rust Server hold among Rust servers?
Player hours over seven days put Ron's Rust Server at #15,411, in the top 69% of all ranked servers.
What player count does Ron's Rust Server carry?
Status for Ron's Rust Server: offline. Last seen 4 days 18 hours ago. A seven-day average of 0 players is the reading.
Server details
Which location does Ron's Rust Server run from?
No region tag on Ron's Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 198.44.133.16:28015.
What Rust version is Ron's Rust Server on?
Version check: Rust network protocol 2635 and build 167781 on Linux, run by Ron's Rust Server. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Ron's Rust Server, and is it online?
Reading: offline. Ron's Rust Server last answered 4 days 18 hours ago. Uptime for the last 7 full days: 66 of 168 hours, or 39%. Check: first contact. Rust Metrics logged it on 20 October 2026.
Rules and settings
How is Ron's Rust Server configured, and what rules are in force?
No gather rate appears in the name: Ron's Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.
Which map is live on Ron's Rust Server?
The game generates a procedural map for Ron's Rust Server.
Join
How do you connect to Ron's Rust Server?
To join: start Rust, press F1 and type client.connect 198.44.133.16:28015. Or press Launch Rust here and Steam opens the game and connects you.