Ron's Rust Server
Offline 198.44.133.11:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/500
- 135/100
- 34/225
- 28/700
- 3/200
- 4/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Ron's Rust Server follow?
Its rhythm cannot be told from the wipes of Ron's Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 20 days 19 hours ago the current world was made.
Tag meanings
How should you read the tags on Ron's Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Ron's Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Ron's Rust Server?
These Rust Metrics lists carry Ron's Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Ron's Rust Server sit in the rankings?
Ranking for Ron's Rust Server: #15,347 on seven-day player hours, top 70% of all ranked servers.
What is the population on Ron's Rust Server?
Ron's Rust Server is not responding; status offline, last seen 8 days 14 hours ago.
Server details
What location is Ron's Rust Server hosted in?
Reading: location. Ron's Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 198.44.133.11:28015.
What Rust version is Ron's Rust Server on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by Ron's Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
Is Ron's Rust Server up, and how often does it stay up?
Ron's Rust Server reports offline. The last reading came 8 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 20 October 2026.
Rules and settings
What settings and rules apply on Ron's Rust Server?
No gather rate appears in the name: Ron's Rust Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.
Which map is live on Ron's Rust Server?
Check: map. Procedural, generated by the game, on Ron's Rust Server.
Connection
How can you get onto Ron's Rust Server?
Press F1 in Rust and enter client.connect 198.44.133.11:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.