RUST METRICSFlight deck · live data
Data live Servers11,668 Players48,663 Populated3,138 Fresh wipes 3 h118 Scan5 min
‹ All servers198.244.225.80:23917
Offline Full Queue Fresh wipe Wipe due No query

A Shockbyte.test

Offline 198.244.225.80:23917 checked 7d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,452top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:19 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on A Shockbyte.test when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours.

What wipe timing does A Shockbyte.test follow?

To tell the rhythm of A Shockbyte.test, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 11 days ago the current world was made.

Tags

How should you read the tags on A Shockbyte.test?

These are the tags A Shockbyte.test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does A Shockbyte.test appear in Rust Metrics lists and filters?

On Rust Metrics, A Shockbyte.test sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does A Shockbyte.test sit in the rankings?

Player hours over seven days put A Shockbyte.test at #15,452, in the top 69% of all ranked servers.

How full does A Shockbyte.test get?

Status for A Shockbyte.test: offline. Last seen 7 days 16 hours ago.

Server details

Which location does A Shockbyte.test run from?

No region tag on A Shockbyte.test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 198.244.225.80:23917.

What Rust version is A Shockbyte.test on?

Rust network protocol 2634 and build 167781 on Linux is the build A Shockbyte.test runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is A Shockbyte.test, and is it online now?

Check: connection. A Shockbyte.test is offline at this moment. Last contact was 7 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 18 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on A Shockbyte.test?

Reading the name gives no gather rate for A Shockbyte.test. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on A Shockbyte.test?

From seed 50000, the game generates the procedural map on A Shockbyte.test. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join A Shockbyte.test?

Press F1 in Rust and enter client.connect 198.244.225.80:23917. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.