TheBigDawg
Offline 198.15.7.232:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 02:20 UTC45d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 99/500
- 123/100
- 118/225
- 44/700
- 4/200
- 20/1000
Quick answers
from the figures on this pageWipe timing
What happens on TheBigDawg when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does TheBigDawg follow?
To tell the rhythm of TheBigDawg, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 45 days 5 hours ago.
Tags
Which tags does TheBigDawg carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from TheBigDawg. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does TheBigDawg appear in Rust Metrics lists and filters?
Rust Metrics lists featuring TheBigDawg: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does TheBigDawg hold among Rust servers?
Player hours over seven days put TheBigDawg at #16,032, in the top 71% of all ranked servers.
What is the population on TheBigDawg?
Reading for TheBigDawg: offline at this moment; last seen 34 days 10 hours ago.
Server details
What location is TheBigDawg hosted in?
No region comes from TheBigDawg. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 198.15.7.232:28015.
What Rust version is TheBigDawg on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by TheBigDawg. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on TheBigDawg, and is it online?
Check: connection. TheBigDawg is offline at this moment. Last contact was 34 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is TheBigDawg configured, and what rules are in force?
No gather rate appears in the name: TheBigDawg. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Join
What do you do to join TheBigDawg?
To join: start Rust, press F1 and type client.connect 198.15.7.232:28015. Or press Launch Rust here and Steam opens the game and connects you.