TOG Test SERV
Offline 197.88.252.229:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does TOG Test SERV follow?
The rhythm of TOG Test SERV's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 45 days 23 hours ago.
Lists and filters
Which tags does TOG Test SERV carry, and what do they mean?
These are the tags TOG Test SERV publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does TOG Test SERV appear in Rust Metrics lists and filters?
Rust Metrics lists featuring TOG Test SERV: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does TOG Test SERV sit in the rankings?
Ranking for TOG Test SERV: #15,498 on seven-day player hours, top 68% of all ranked servers.
What is the population on TOG Test SERV?
Reading for TOG Test SERV: offline at this moment; last seen 37 days 13 hours ago.
Server
Which location does TOG Test SERV run from?
Reading: location. TOG Test SERV gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 197.88.252.229:28015.
What Rust version is TOG Test SERV on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by TOG Test SERV. Matching protocol is required to join. Let Steam update your game.
Is TOG Test SERV up, and how often does it stay up?
Reading: offline. TOG Test SERV last answered 37 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does TOG Test SERV enforce, and what are its settings?
No gather rate appears in the name: TOG Test SERV. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on TOG Test SERV?
Size 3,700 and seed 12345: the game generates the procedural map on TOG Test SERV from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join TOG Test SERV?
Check: join. Open Rust, press F1, then enter client.connect 197.88.252.229:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.