oxide test server
Offline 197.46.143.190:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 77/500
- 126/100
- 112/225
- 40/700
- 4/200
- 12/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does oxide test server follow?
The rhythm of oxide test server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 33 days 4 hours ago the current world was made.
Tags
How should you read the tags on oxide test server?
These are the tags oxide test server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs165972 (Build): The server runs game build 165972; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does oxide test server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry oxide test server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does oxide test server sit in the rankings?
Ranking for oxide test server: #14,532 on seven-day player hours, top 61% of all ranked servers.
What is the population on oxide test server?
oxide test server is not responding; status offline, last seen 31 days 12 hours ago.
Operator and location
Which location does oxide test server run from?
No region comes from oxide test server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 197.46.143.190:28015.
What Rust version is oxide test server on?
Reading: oxide test server, Rust network protocol 2634 and build 165972, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is oxide test server, and is it online now?
Check: connection. oxide test server is offline at this moment. Last contact was 31 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 27 September 2026.
Map and rules
What rules does oxide test server enforce, and what are its settings?
Reading the name gives no gather rate for oxide test server. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
How to join
How do you connect to oxide test server?
Check: join. Open Rust, press F1, then enter client.connect 197.46.143.190:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.