RUST METRICSFlight deck · live data
Data live Servers11,607 Players35,149 Populated2,874 Fresh wipes 3 h60 Scan5 min
‹ All servers197.245.241.255:25560
Offline Full Queue Fresh wipe Wipe due No query

[SBGaming] - Server 1

Offline 197.245.241.255:25560 checked 32d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,527top 71%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does [SBGaming] - Server 1 wipe, and when?

Its rhythm cannot be told from the wipes of [SBGaming] - Server 1 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 53 days 10 hours ago.

Lists and filters

How should you read the tags on [SBGaming] - Server 1?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): Build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from [SBGaming] - Server 1. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [SBGaming] - Server 1 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [SBGaming] - Server 1: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does [SBGaming] - Server 1 sit in the rankings?

Ranking for [SBGaming] - Server 1: #16,527 on seven-day player hours, top 71% of all ranked servers.

How full does [SBGaming] - Server 1 get?

Reading for [SBGaming] - Server 1: offline at this moment; last seen 32 days 4 hours ago.

Server

Where does [SBGaming] - Server 1 sit?

No region tag on [SBGaming] - Server 1. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 197.245.241.255:25560.

What Rust version is [SBGaming] - Server 1 on?

Version check: Rust network protocol 2633 and build 162929 on Windows, run by [SBGaming] - Server 1. Matching protocol is required to join. Let Steam update your game.

What is the uptime on [SBGaming] - Server 1, and is it online?

Check: connection. [SBGaming] - Server 1 is offline at this moment. Last contact was 32 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on [SBGaming] - Server 1?

No gather rate appears in the name: [SBGaming] - Server 1. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is [SBGaming] - Server 1 on?

Procedural map on [SBGaming] - Server 1, made by the game's generator.

Join

How do you connect to [SBGaming] - Server 1?

Check: join. Open Rust, press F1, then enter client.connect 197.245.241.255:25560. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs162929,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs162929
Build Build 162929.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.