PhantomZone1
Offline 197.185.175.81:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 133/100
- 76/225
- 24/700
- 3/200
- 6/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does PhantomZone1 follow?
To tell the rhythm of PhantomZone1, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 35 days 20 hours ago the current world was made.
Lists and filters
Which tags does PhantomZone1 carry, and what do they mean?
Tags published by PhantomZone1, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does PhantomZone1 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring PhantomZone1: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does PhantomZone1 sit in the rankings?
Ranking for PhantomZone1: #14,196 on seven-day player hours, top 65% of all ranked servers.
What is the population on PhantomZone1?
Status for PhantomZone1: offline. Last seen 34 days 21 hours ago.
Operator and location
What location is PhantomZone1 hosted in?
No region comes from PhantomZone1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 197.185.175.81:28015.
What Rust version is PhantomZone1 on?
Reading: PhantomZone1, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on PhantomZone1, and is it online?
Reading: offline. PhantomZone1 last answered 34 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 24 September 2026, recorded by Rust Metrics.
Map and rules
How is PhantomZone1 configured, and what rules are in force?
Check: gather rate. The name PhantomZone1 does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on PhantomZone1?
Check: map. Procedural, generated by the game, on PhantomZone1.
Connection
What do you do to join PhantomZone1?
Press F1 in Rust and enter client.connect 197.185.175.81:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.