PhantomZone1
Offline 197.185.168.6:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
When does PhantomZone1 wipe?
Its rhythm cannot be told from the wipes of PhantomZone1 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 35 days 10 hours ago the current world was made.
Tags
How should you read the tags on PhantomZone1?
Tags published by PhantomZone1, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show PhantomZone1?
These Rust Metrics lists carry PhantomZone1: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does PhantomZone1 hold among Rust servers?
Player hours over seven days put PhantomZone1 at #15,013, in the top 69% of all ranked servers.
What is the population on PhantomZone1?
Status for PhantomZone1: offline. Last seen 34 days 21 hours ago.
Operator and location
What location is PhantomZone1 hosted in?
Reading: location. PhantomZone1 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 197.185.168.6:28015.
What Rust version is PhantomZone1 on?
Rust network protocol 2633 and build 164530 on Windows is the build PhantomZone1 runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on PhantomZone1, and is it online?
PhantomZone1 reports offline. The last reading came 34 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 23 September 2026.
Settings and map
How is PhantomZone1 configured, and what rules are in force?
Check: gather rate. The name PhantomZone1 does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is PhantomZone1 on?
Procedural map on PhantomZone1, made by the game's generator.
Join
How can you get onto PhantomZone1?
Check: join. Open Rust, press F1, then enter client.connect 197.185.168.6:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.