PhantomZone1
Offline 197.185.135.52:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 53/500
- 124/100
- 41/225
- 52/700
- 8/200
- 7/1000
Quick answers
from the figures on this pageReset cycle
How often does PhantomZone1 wipe, and when?
To tell the rhythm of PhantomZone1, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 35 days 13 hours ago.
Tag meanings
Which tags does PhantomZone1 carry, and what do they mean?
Tags published by PhantomZone1, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show PhantomZone1?
Rust Metrics lists featuring PhantomZone1: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does PhantomZone1 sit in the rankings?
Ranking for PhantomZone1: #13,234 on seven-day player hours, top 61% of all ranked servers.
What is the population on PhantomZone1?
Status for PhantomZone1: offline. Last seen 35 days ago.
Server
What location is PhantomZone1 hosted in?
No region tag on PhantomZone1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 197.185.135.52:28015.
What Rust version is PhantomZone1 on?
Rust network protocol 2633 and build 164530 on Windows is the build PhantomZone1 runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is PhantomZone1, and is it online now?
PhantomZone1 reports offline. The last reading came 35 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 23 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on PhantomZone1?
Check: gather rate. The name PhantomZone1 does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on PhantomZone1?
Procedural map on PhantomZone1, made by the game's generator.
Connection
What do you do to join PhantomZone1?
To join: start Rust, press F1 and type client.connect 197.185.135.52:28015. Or press Launch Rust here and Steam opens the game and connects you.