PhantomZone1
Offline 197.184.183.126:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 183/500
- 128/100
- 83/700
- 23/200
- 28/1000
- 267/700
Quick answers
from the figures on this pageWipe timing
What wipe timing does PhantomZone1 follow?
To tell the rhythm of PhantomZone1, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 36 days 3 hours ago.
Lists and filters
How should you read the tags on PhantomZone1?
These are the tags PhantomZone1 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does PhantomZone1 appear in Rust Metrics lists and filters?
On Rust Metrics, PhantomZone1 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does PhantomZone1 sit in the rankings?
Ranking for PhantomZone1: #15,643 on seven-day player hours, top 71% of all ranked servers.
What player count does PhantomZone1 carry?
PhantomZone1 is not responding; status offline, last seen 35 days 3 hours ago.
Operator and location
Where does PhantomZone1 sit?
No region tag on PhantomZone1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 197.184.183.126:28015.
What Rust version is PhantomZone1 on?
Reading: PhantomZone1, Rust network protocol 2633 and build 164530, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on PhantomZone1, and is it online?
Check: connection. PhantomZone1 is offline at this moment. Last contact was 35 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 24 September 2026.
Settings and map
What rules does PhantomZone1 enforce, and what are its settings?
No gather rate appears in the name: PhantomZone1. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on PhantomZone1?
The game generates a procedural map for PhantomZone1.
How to join
How do you connect to PhantomZone1?
Check: join. Open Rust, press F1, then enter client.connect 197.184.183.126:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.