PhantomZone1
Offline 197.184.120.253:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/500
- 127/100
- 201/225
- 79/700
- 229/700
- 351/350
Quick answers
from the figures on this pageReset cycle
When does PhantomZone1 wipe?
Its rhythm cannot be told from the wipes of PhantomZone1 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 36 days 8 hours ago the current world was made.
Tag meanings
How should you read the tags on PhantomZone1?
These are the tags PhantomZone1 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show PhantomZone1?
Rust Metrics lists featuring PhantomZone1: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does PhantomZone1 hold among Rust servers?
Player hours over seven days put PhantomZone1 at #14,157, in the top 65% of all ranked servers.
What player count does PhantomZone1 carry?
Reading for PhantomZone1: offline at this moment; last seen 35 days 21 hours ago.
Server
What location is PhantomZone1 hosted in?
No region tag on PhantomZone1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 197.184.120.253:28015.
What Rust version is PhantomZone1 on?
Reading: PhantomZone1, Rust network protocol 2633 and build 164530, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is PhantomZone1, and is it online now?
Check: connection. PhantomZone1 is offline at this moment. Last contact was 35 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 23 September 2026.
Rules and settings
What rules does PhantomZone1 enforce, and what are its settings?
Reading the name gives no gather rate for PhantomZone1. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on PhantomZone1?
Procedural map on PhantomZone1, made by the game's generator.
Join
How do you connect to PhantomZone1?
Press F1 in Rust and enter client.connect 197.184.120.253:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.