PhantomZone1
Offline 197.184.116.195:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 133/100
- 185/225
- 94/700
- 231/700
- 348/350
Quick answers
from the figures on this pageWipe schedule
When does PhantomZone1 wipe?
To tell the rhythm of PhantomZone1, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 36 days 6 hours ago the current world was made.
Tags
How should you read the tags on PhantomZone1?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from PhantomZone1. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does PhantomZone1 appear in Rust Metrics lists and filters?
On Rust Metrics, PhantomZone1 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does PhantomZone1 sit in the rankings?
Ranking for PhantomZone1: #15,641 on seven-day player hours, top 71% of all ranked servers.
What is the population on PhantomZone1?
Status for PhantomZone1: offline. Last seen 35 days 7 hours ago.
Server
Where does PhantomZone1 sit?
No region comes from PhantomZone1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 197.184.116.195:28015.
What Rust version is PhantomZone1 on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by PhantomZone1. Matching protocol is required to join. Let Steam update your game.
How reliable is PhantomZone1, and is it online now?
Reading: offline. PhantomZone1 last answered 35 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 24 September 2026.
Rules and settings
How is PhantomZone1 configured, and what rules are in force?
No gather rate appears in the name: PhantomZone1. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is PhantomZone1 on?
The game generates a procedural map for PhantomZone1.
How to join
What do you do to join PhantomZone1?
Press F1 in Rust and enter client.connect 197.184.116.195:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.