PhantomZone1
Offline 197.184.112.77:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 09:44 UTC35d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 102/500
- 121/100
- 120/225
- 46/700
- 3/200
- 20/1000
Quick answers
from the figures on this pageReset cycle
What happens on PhantomZone1 when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does PhantomZone1 follow?
To tell the rhythm of PhantomZone1, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 35 days 21 hours ago.
Tags
How should you read the tags on PhantomZone1?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from PhantomZone1. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does PhantomZone1 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring PhantomZone1: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does PhantomZone1 hold among Rust servers?
Ranking for PhantomZone1: #15,478 on seven-day player hours, top 70% of all ranked servers.
What is the population on PhantomZone1?
Reading for PhantomZone1: offline at this moment; last seen 35 days 18 hours ago.
Server details
What location is PhantomZone1 hosted in?
No region tag on PhantomZone1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 197.184.112.77:28015.
What Rust version is PhantomZone1 on?
Rust network protocol 2633 and build 164530 on Windows is the build PhantomZone1 runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on PhantomZone1, and is it online?
PhantomZone1 reports offline. The last reading came 35 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 23 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on PhantomZone1?
Reading the name gives no gather rate for PhantomZone1. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is PhantomZone1 on?
Check: map. Procedural, generated by the game, on PhantomZone1.
Connection
How do you connect to PhantomZone1?
Press F1 in Rust and enter client.connect 197.184.112.77:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.