[EU] Until Dawn | PvP | x1 | ALPHA TEST
Online EU 195.78.247.121:28015 checked 10m ago
Server instruments
last reading Thu 08:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 144 · below 20 is lag, below 10 is badEntities
48 h range 113,014–116,641 · memory 2,816 MBUptime
3 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 08:40 UTC, in 4d 23h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Tue 3 Nov, 08:40 UTC4d 23h
- WPT 2Thu 5 Nov, 19:00 UTC7d 9hFW
- WPT 3Tue 10 Nov, 08:40 UTC11d 23h
- WPT 4Tue 17 Nov, 08:40 UTC18d 23h
- WPT 5Tue 24 Nov, 08:40 UTC25d 23h
- WPT 6Tue 1 Dec, 08:40 UTC32d 23h
- WPT 7Thu 3 Dec, 19:00 UTC35d 9hFW
- WPT 8Tue 8 Dec, 08:40 UTC39d 23h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:40 UTC2d ago | – | – | running | 1 |
| Sat 24 Oct, 10:04 UTC4d ago | 3 | halved by day 1 | 2.9 days | 1 |
| Fri 23 Oct, 08:38 UTC6d ago | 3 | – | 1.1 days | 0 |
| Thu 15 Oct, 14:02 UTC13d ago | 1 | held half | 7.8 days | 1 |
| Sun 11 Oct, 17:41 UTC17d ago | 1 | held half | 3.8 days | 1 |
| Sun 11 Oct, 11:37 UTC17d ago | 1 | – | 0.3 days | 1 |
| Fri 9 Oct, 21:06 UTC19d ago | 2 | – | 1.6 days | 1 |
| Fri 9 Oct, 13:26 UTC19d ago | 2 | – | 0.3 days | 1 |
| Thu 8 Oct, 12:59 UTC20d ago | 3 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 121/100
- 186/225
- 6/200
- 6/175
- 28/100
- 5/100
Quick answers
from the figures on this pageWipe timing
What happens on [EU] Until Dawn | PvP | x1 | ALPHA TEST when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. 5 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 1 it fell below half when it didn't.
How often does [EU] Until Dawn | PvP | x1 | ALPHA TEST wipe, and when?
The prediction follows its tag, because too few of [EU] Until Dawn | PvP | x1 | ALPHA TEST's wipes are on record to confirm its schedule. Tuesday 3 November at 08:40 UTC is when its next wipe is due. The world in play was created 2 days ago. A weekly wipe schedule is published in its tags.
Tags
Which tags does [EU] Until Dawn | PvP | x1 | ALPHA TEST carry, and what do they mean?
These are the tags [EU] Until Dawn | PvP | x1 | ALPHA TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [EU] Until Dawn | PvP | x1 | ALPHA TEST?
These Rust Metrics lists carry [EU] Until Dawn | PvP | x1 | ALPHA TEST: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 1x.
Occupancy
Where does [EU] Until Dawn | PvP | x1 | ALPHA TEST sit in the rankings?
Ranked by seven-day player hours, [EU] Until Dawn | PvP | x1 | ALPHA TEST sits at #3,914 and #1,434 in Europe, inside the top 18%.
What player count does [EU] Until Dawn | PvP | x1 | ALPHA TEST carry?
1 of 100 slots are filled on [EU] Until Dawn | PvP | x1 | ALPHA TEST right now. Check: players over seven days. Average 1, peak 3. The last 48 hours peaked at 11:00 UTC, averaging 1 players at that hour.
Server details
Which location does [EU] Until Dawn | PvP | x1 | ALPHA TEST run from?
Reading: location. The EU tag puts [EU] Until Dawn | PvP | x1 | ALPHA TEST in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 195.78.247.121:28015.
What Rust version is [EU] Until Dawn | PvP | x1 | ALPHA TEST on?
Reading: [EU] Until Dawn | PvP | x1 | ALPHA TEST, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on [EU] Until Dawn | PvP | x1 | ALPHA TEST within range?
Over the last 48 hours the average was 212 server fps; the floor was 144. Check: entities. The peak was 116,641, counting buildings, deployables and the rest of the world. Memory peak: 3,653 MB. Expect lag when fps falls and entities climb.
Is [EU] Until Dawn | PvP | x1 | ALPHA TEST up, and how often does it stay up?
Reading: online. [EU] Until Dawn | PvP | x1 | ALPHA TEST answers right now. By its reported uptime, the last restart was roughly 3 hours ago. Uptime for the last 7 full days: 122 of 168 hours, or 73%. Check: first contact. Rust Metrics logged it on 8 October 2026.
Map and rules
How is [EU] Until Dawn | PvP | x1 | ALPHA TEST configured, and what rules are in force?
The name carries the rate: 1x gather on [EU] Until Dawn | PvP | x1 | ALPHA TEST. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is [EU] Until Dawn | PvP | x1 | ALPHA TEST on?
From seed 1586544950, the game generates the procedural map on [EU] Until Dawn | PvP | x1 | ALPHA TEST. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto [EU] Until Dawn | PvP | x1 | ALPHA TEST?
Press F1 in Rust and enter client.connect 195.78.247.121:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
