RGN 100x PvE [Events|Purge|Zombies|SkillTree]
Online EU · uk1 194.69.160.15:28071 checked 8m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 1 · below 20 is lag, below 10 is badEntities
48 h range 67,362–79,494 · memory 2,944 MBUptime
4 h 44 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:11 UTC, in 10h. Every Thursday at 17:11 UTC · high confidence
Coming wipes
- WPT 1Thu 29 Oct, 17:11 UTC10h
- WPT 2Thu 5 Nov, 19:00 UTC7d 12hFW
- WPT 3Thu 12 Nov, 17:11 UTC14d 10h
- WPT 4Thu 19 Nov, 17:11 UTC21d 10h
- WPT 5Thu 26 Nov, 17:11 UTC28d 10h
- WPT 6Thu 3 Dec, 19:00 UTC35d 12hFW
- WPT 7Thu 10 Dec, 17:11 UTC42d 10h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:11 UTC6d ago | 10 | – | running | 1 |
| Thu 15 Oct, 17:09 UTC13d ago | 7 | halved by day 5 | 7 days | 4 |
| Thu 8 Oct, 17:09 UTC20d ago | 10 | halved by day 5 | 7 days | 2 |
| Thu 1 Oct, 17:09 UTC FW27d ago | 8 | held half | 7 days | 0 |
| Thu 24 Sep, 17:09 UTC34d ago | 10 | held half | 7 days | 1 |
| Thu 17 Sep, 17:10 UTC41d ago | 7 | held half | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/200
- 2/101
- 3/50
- 3/100
- 2/60
- 25/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
The busiest point of its recent wipes drew 9 players on average. 23 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. When it didn't hold, by day 5 it fell below half.
What wipe timing does RGN 100x PvE [Events|Purge|Zombies|SkillTree] follow?
Wipes on RGN 100x PvE [Events|Purge|Zombies|SkillTree] come every Thursday at 17:11 UTC. Thursday 29 October at 17:11 UTC is when its next wipe is due. The world in play was created 6 days 13 hours ago. Its tags carry a weekly wipe schedule.
Lists and filters
How should you read the tags on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $ruk1 (Region code): The code for this server's region is uk1; ^w (Weekly): Wipe cycle: weekly; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in from RGN 100x PvE [Events|Purge|Zombies|SkillTree]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Metrics lists carry RGN 100x PvE [Events|Purge|Zombies|SkillTree]: Gather rate above 10x: server list, EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Population
Where does RGN 100x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
Ranked by seven-day player hours, RGN 100x PvE [Events|Purge|Zombies|SkillTree] sits at #2,146 and #826 in Europe, inside the top 10%.
How full does RGN 100x PvE [Events|Purge|Zombies|SkillTree] get?
Current headcount on RGN 100x PvE [Events|Purge|Zombies|SkillTree]: 1 players, 100 slots available. Check: players over seven days. Average 2, peak 10. Average at the busiest hour was 4 players, at 08:00 UTC over the last 48 hours.
Server details
Which location does RGN 100x PvE [Events|Purge|Zombies|SkillTree] run from?
Europe is where RGN 100x PvE [Events|Purge|Zombies|SkillTree] lists itself under the EU tag; region code: uk1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 194.69.160.15:28071.
What Rust version is RGN 100x PvE [Events|Purge|Zombies|SkillTree] on?
Reading: RGN 100x PvE [Events|Purge|Zombies|SkillTree], Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How does RGN 100x PvE [Events|Purge|Zombies|SkillTree] perform?
Over the last 48 hours the average was 54 server fps; the floor was 1. Reading: 79,494 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,022 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is RGN 100x PvE [Events|Purge|Zombies|SkillTree] up, and how often does it stay up?
Check: connection. RGN 100x PvE [Events|Purge|Zombies|SkillTree] is online at this moment. By its reported uptime, the last restart was roughly 4 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
The name carries the rate: 100x gather on RGN 100x PvE [Events|Purge|Zombies|SkillTree]. 8 players per group, the default value. Mode check gives pve; other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is RGN 100x PvE [Events|Purge|Zombies|SkillTree] on?
Size 3,000 and seed 889242788: the game generates the procedural map on RGN 100x PvE [Events|Purge|Zombies|SkillTree] from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name RustGamingNation Procedural.
Connection
How do you connect to RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
Press F1 in Rust and enter client.connect 194.69.160.15:28071. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://rustgamingnation.com/.
