Dimasichek25's server
Offline 195.49.149.41:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 183/500
- 129/100
- 165/225
- 30/200
- 150/700
- 56/1000
Quick answers
from the figures on this pageReset cycle
When does Dimasichek25's server wipe?
To tell the rhythm of Dimasichek25's server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 68 days 1 hours ago.
Tag meanings
How should you read the tags on Dimasichek25's server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Your game must run protocol 2632 to get in; cs161125 (Build): The server runs game build 161125; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Dimasichek25's server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Dimasichek25's server?
These Rust Metrics lists carry Dimasichek25's server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Dimasichek25's server sit in the rankings?
Player hours over seven days put Dimasichek25's server at #15,405, in the top – of all ranked servers.
What is the population on Dimasichek25's server?
Dimasichek25's server is not responding; status offline, last seen 38 days 4 hours ago.
Server
Where does Dimasichek25's server sit?
No region comes from Dimasichek25's server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 195.49.149.41:28015.
What Rust version is Dimasichek25's server on?
Reading: Dimasichek25's server, Rust network protocol 2632 and build 161125, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Dimasichek25's server, and is it online?
Check: connection. Dimasichek25's server is offline at this moment. Last contact was 38 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.
Settings and map
What settings and rules apply on Dimasichek25's server?
No gather rate appears in the name: Dimasichek25's server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Dimasichek25's server?
Procedural map on Dimasichek25's server, made by the game's generator.
Join
How do you connect to Dimasichek25's server?
Check: join. Open Rust, press F1, then enter client.connect 195.49.149.41:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.