RUST METRICSFlight deck · live data
Data live Servers11,751 Players67,203 Populated3,396 Fresh wipes 3 h207 Scan5 min
‹ All servers195.209.214.202:10000
Online Full Queue Fresh wipe Wipe due No query

GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter]

Online EU 195.209.214.202:10000 checked 11m ago

5x weekly wipes modded
COM 1 · connect

Server instruments

last reading Thu 22:00 UTC
0 50 100 150 200 PAX 13 /200

Players now

6% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 53 SERVER FPS

Server fps

48 h low 45 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 4,120 ×1000

Entities

48 h range 2,697–4,223 · memory 542 MB
1239 ET SINCE RESTART 19:58

Uptime

19 h 58 min since its last restart, at the last reading
7-day average54peak 130
Rank#333top 1% · #171 in EU
No wipesresets165 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory542MB48 h peak 126 players
REC 1

Players

AveragePeak
05010015020000:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, top 6% in EU. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 23:00 UTC41m ago – – – 18
Thu 29 Oct, 22:00 UTC1h ago – – – 41
Thu 29 Oct, 21:00 UTC2h ago – – – 72
Thu 29 Oct, 20:00 UTC3h ago – – – 93
Thu 29 Oct, 19:00 UTC4h ago – – – 108
Thu 29 Oct, 18:00 UTC5h ago – – – 116
Thu 29 Oct, 17:00 UTC6h ago – – – 122
Thu 29 Oct, 16:00 UTC7h ago – – – 115
Thu 29 Oct, 15:00 UTC8h ago – – – 110
Thu 29 Oct, 14:00 UTC9h ago – – – 108
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter] wipe?

A new world is made every few hours by GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter], which keeps no wipe schedule; those resets are not wipes.

Tags

How should you read the tags on GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter]?

These are the tags GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): The server runs game build 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; modded (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter] appear in Rust Metrics lists and filters?

On Rust Metrics, GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter] sits in these lists: Best 5x Rust servers: live readings, EU Rust servers, checked, Modded Rust servers, checked live and Rust battlefield servers: check the readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Weekly ^w and Battlefield ^i; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 5x; Players now: At least 10; Average players: 50+ on average.

Occupancy

What position does GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter] hold among Rust servers?

Ranked by seven-day player hours, GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter] sits at #333 and #171 in Europe, inside the top 1%.

What is the population on GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter]?

Current headcount on GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter]: 13 players, 200 slots available. Check: players over seven days. Average 54, peak 130. Average at the busiest hour was 122 players, at 17:00 UTC over the last 48 hours.

Operator and location

What location is GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter] hosted in?

Reading: location. The EU tag puts GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter] in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 195.209.214.202:10000.

What Rust version is GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter] on?

Version check: Rust network protocol 2633 and build 162929 on Linux, run by GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter]. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter] within range?

Reading: 66 server fps on average across the last 48 hours. It never dropped below 45. Reading: 4,223 entities at the highest. That covers buildings, deployables and everything else. Reading: 609 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter], and is it online?

GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter] reports online. Status: normal. Reading: uptime. About 19 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter] enforce, and what are its settings?

Gather rate check: 5x. That comes from the name GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter]. No limit is set beyond the default. Groups take up to 8 players. Mode check gives battlefield; quick PvP, kits and rates set high. Listing: Modded. Plugins or settings change the game. VAC is on. That is Valve's anti-cheat.

Which map is live on GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter]?

Size 3,600 and seed 123244567: the game generates the procedural map on GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter] from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join GUNZONE MAX 2|DUO [X5/X10|TP|KIT|SHOP|LOOT+|Copter]?

Press F1 in Rust and enter client.connect 195.209.214.202:10000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^w,^i,EU,gmrust,cs162929,ts8,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players The server holds 200 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs162929
Build The server runs game build 162929.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly It wipes each week.

Gameplay

^i
Battlefield Check: mode. Battlefield, with kits and high rates for quick fights.

Mods and access

modded
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.