RUST METRICSFlight deck · live data
Data live Servers11,722 Players56,412 Populated3,390 Fresh wipes 3 h135 Scan5 min
‹ All servers195.201.167.33:28025
Online Full Queue Fresh wipe Wipe due No query

(Wunders) Dev & Testing

Online 195.201.167.33:28025 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 22:00 UTC
0 6 12 19 25 PAX 0 /25

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 236 SERVER FPS

Server fps

48 h low 228 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 32,993 ×1000

Entities

48 h range 30,247–33,020 · memory 1,557 MB
1239 ET SINCE RESTART 06:31

Uptime

6 h 31 min since its last restart, at the last reading
7-day average0peak –
Rank#15,405top 69%
Last wipe26d agono schedule published
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Memory1,557MBat the last reading
REC 1

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 19hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 19hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:37 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on (Wunders) Dev & Testing when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

When does (Wunders) Dev & Testing wipe?

The only wipe for (Wunders) Dev & Testing is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 1 hours ago the current world was made.

Tags

Which tags does (Wunders) Dev & Testing carry, and what do they mean?

These are the tags (Wunders) Dev & Testing publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show (Wunders) Dev & Testing?

On Rust Metrics, (Wunders) Dev & Testing sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does (Wunders) Dev & Testing sit in the rankings?

Player hours over seven days put (Wunders) Dev & Testing at #15,405, in the top 69% of all ranked servers.

What player count does (Wunders) Dev & Testing carry?

Current headcount on (Wunders) Dev & Testing: 0 players, 25 slots available. Check: player average. 0 over the last seven days.

Server details

What location is (Wunders) Dev & Testing hosted in?

No region tag on (Wunders) Dev & Testing. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 195.201.167.33:28025.

What Rust version is (Wunders) Dev & Testing on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by (Wunders) Dev & Testing. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for (Wunders) Dev & Testing?

Over the last 48 hours the average was 236 server fps; the floor was 228. Peak entity count: 33,020. Buildings, deployables and all else included. Reading: 1,557 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is (Wunders) Dev & Testing, and is it online now?

Reading: online. (Wunders) Dev & Testing answers right now. By its reported uptime, the last restart was roughly 6 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does (Wunders) Dev & Testing enforce, and what are its settings?

Reading the name gives no gather rate for (Wunders) Dev & Testing. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is (Wunders) Dev & Testing on?

Check: map. Procedural, size 2,500, seed 1234567, generated by the game on (Wunders) Dev & Testing. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to (Wunders) Dev & Testing?

To join: start Rust, press F1 and type client.connect 195.201.167.33:28025. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp25
Max players The server holds 25 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.