RUST METRICSFlight deck · live data
Data live Servers11,880 Players96,217 Populated4,117 Fresh wipes 3 h159 Scan5 min
‹ All servers195.201.167.33:28015
Online Full Queue Fresh wipe Wipe due No query

(Wunders) Walking Dead | Zombie Survival

Online 195.201.167.33:28015 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 62 125 188 250 PAX 0 /250

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 49 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,637 ×1000

Entities

48 h range 35,141–49,429 · memory 1,188 MB
1239 ET SINCE RESTART 01:02

Uptime

1 h 2 min since its last restart, at the last reading
7-day average0peak 1
Rank#14,139top 64%
Last wipe25d agono schedule published
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Memory1,188MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC37d 0hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:07 UTC FW25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on (Wunders) Walking Dead | Zombie Survival when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 14 hours.

When does (Wunders) Walking Dead | Zombie Survival wipe?

The only wipe for (Wunders) Walking Dead | Zombie Survival is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 25 days 20 hours ago.

Lists and filters

How should you read the tags on (Wunders) Walking Dead | Zombie Survival?

Tags published by (Wunders) Walking Dead | Zombie Survival, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp250 (Max players): 250 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show (Wunders) Walking Dead | Zombie Survival?

These Rust Metrics lists carry (Wunders) Walking Dead | Zombie Survival: Modded Rust servers, checked live and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does (Wunders) Walking Dead | Zombie Survival hold among Rust servers?

Ranking for (Wunders) Walking Dead | Zombie Survival: #14,139 on seven-day player hours, top 64% of all ranked servers.

How full does (Wunders) Walking Dead | Zombie Survival get?

Current headcount on (Wunders) Walking Dead | Zombie Survival: 0 players, 250 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Server

What location is (Wunders) Walking Dead | Zombie Survival hosted in?

No region tag on (Wunders) Walking Dead | Zombie Survival. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 195.201.167.33:28015.

What Rust version is (Wunders) Walking Dead | Zombie Survival on?

Rust network protocol 2635 and build 168909 on Linux is the build (Wunders) Walking Dead | Zombie Survival runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on (Wunders) Walking Dead | Zombie Survival within range?

Over the last 48 hours the average was 60 server fps; the floor was 49. Check: entities. The peak was 49,429, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,801 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is (Wunders) Walking Dead | Zombie Survival, and is it online now?

Reading: online. (Wunders) Walking Dead | Zombie Survival answers right now. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does (Wunders) Walking Dead | Zombie Survival enforce, and what are its settings?

No gather rate appears in the name: (Wunders) Walking Dead | Zombie Survival. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is (Wunders) Walking Dead | Zombie Survival on?

Size 3,000 and seed 27463635: the game generates the procedural map on (Wunders) Walking Dead | Zombie Survival from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join (Wunders) Walking Dead | Zombie Survival?

Check: join. Open Rust, press F1, then enter client.connect 195.201.167.33:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp250
Max players 250 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.