Name of Server as Shown on the Client Server List
Offline 195.189.98.139:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 141/500
- 133/100
- 197/225
- 85/700
- 228/700
- 349/350
Quick answers
from the figures on this pageWipe timing
What wipe timing does Name of Server as Shown on the Client Server List follow?
The rhythm of Name of Server as Shown on the Client Server List's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days ago.
Tag meanings
How should you read the tags on Name of Server as Shown on the Client Server List?
Tags published by Name of Server as Shown on the Client Server List, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Name of Server as Shown on the Client Server List appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Name of Server as Shown on the Client Server List: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Ranking for Name of Server as Shown on the Client Server List: #10,106 on seven-day player hours, top 45% of all ranked servers.
What player count does Name of Server as Shown on the Client Server List carry?
Reading for Name of Server as Shown on the Client Server List: offline at this moment; last seen 4 days 2 hours ago. Check: players over seven days. Average 1, peak 1.
Server
What location is Name of Server as Shown on the Client Server List hosted in?
No region tag on Name of Server as Shown on the Client Server List. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 195.189.98.139:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Name of Server as Shown on the Client Server List. Matching protocol is required to join. Let Steam update your game.
Is Name of Server as Shown on the Client Server List up, and how often does it stay up?
Check: connection. Name of Server as Shown on the Client Server List is offline at this moment. Last contact was 4 days 2 hours ago. Reading: 7% uptime over the last 7 full days. It was up 12 of 168 hours. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Map and rules
How is Name of Server as Shown on the Client Server List configured, and what rules are in force?
No gather rate appears in the name: Name of Server as Shown on the Client Server List. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Name of Server as Shown on the Client Server List on?
Check: map. Procedural, generated by the game, on Name of Server as Shown on the Client Server List.
Connection
How do you connect to Name of Server as Shown on the Client Server List?
To join: start Rust, press F1 and type client.connect 195.189.98.139:28015. Or press Launch Rust here and Steam opens the game and connects you.