RUST METRICSFlight deck · live data
Data live Servers11,805 Players79,944 Populated3,786 Fresh wipes 3 h105 Scan5 min
‹ All servers195.133.63.209:28015
Offline Full Queue Fresh wipe Wipe due No query

Sector 17 - Carbon Test

Offline 195.133.63.209:28015 checked 14d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,208top 70%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:30 UTC14d ago 0 – running 1
Tue 13 Oct, 20:46 UTC14d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Sector 17 - Carbon Test?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does Sector 17 - Carbon Test wipe, and when?

Its rhythm cannot be told from the wipes of Sector 17 - Carbon Test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 days 12 hours ago.

Lists and filters

Which tags does Sector 17 - Carbon Test carry, and what do they mean?

Tags published by Sector 17 - Carbon Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): The server runs game build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Sector 17 - Carbon Test?

These Rust Metrics lists carry Sector 17 - Carbon Test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Sector 17 - Carbon Test hold among Rust servers?

Player hours over seven days put Sector 17 - Carbon Test at #15,208, in the top 70% of all ranked servers.

What player count does Sector 17 - Carbon Test carry?

Sector 17 - Carbon Test is not responding; status offline, last seen 14 days 11 hours ago.

Server details

What location is Sector 17 - Carbon Test hosted in?

Reading: location. Sector 17 - Carbon Test gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 195.133.63.209:28015.

What Rust version is Sector 17 - Carbon Test on?

Reading: Sector 17 - Carbon Test, Rust network protocol 2634 and build 167584, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Sector 17 - Carbon Test, and is it online now?

Sector 17 - Carbon Test reports offline. The last reading came 14 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 12 October 2026, recorded by Rust Metrics.

Map and rules

How is Sector 17 - Carbon Test configured, and what rules are in force?

No gather rate appears in the name: Sector 17 - Carbon Test. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Sector 17 - Carbon Test?

Procedural map on Sector 17 - Carbon Test, made by the game's generator.

How to join

How can you get onto Sector 17 - Carbon Test?

Press F1 in Rust and enter client.connect 195.133.63.209:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players 5 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167584
Build The server runs game build 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.