RUST METRICSFlight deck · live data
Data live Servers11,897 Players102,621 Populated3,980 Fresh wipes 3 h399 Scan5 min
‹ All servers195.133.60.221:38315
Offline Full Queue Fresh wipe Wipe due No query

PantiNet pn-1027

Offline 195.133.60.221:38315 checked 2d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 4
Rank#12,653top 57%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does PantiNet pn-1027 wipe, and when?

To tell the rhythm of PantiNet pn-1027, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 8 hours ago.

Tag meanings

How should you read the tags on PantiNet pn-1027?

These are the tags PantiNet pn-1027 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): Slots: 150; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show PantiNet pn-1027?

On Rust Metrics, PantiNet pn-1027 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does PantiNet pn-1027 sit in the rankings?

Player hours over seven days put PantiNet pn-1027 at #12,653, in the top 57% of all ranked servers.

How full does PantiNet pn-1027 get?

Reading for PantiNet pn-1027: offline at this moment; last seen 2 days 5 hours ago. Seven-day check: 1 players on average. Peak reading: 4.

Operator and location

Where does PantiNet pn-1027 sit?

No region tag on PantiNet pn-1027. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 195.133.60.221:38315.

What Rust version is PantiNet pn-1027 on?

Rust network protocol 2635 and build 168909 on Linux is the build PantiNet pn-1027 runs. Matching protocol is required to join. Let Steam update your game.

Is PantiNet pn-1027 up, and how often does it stay up?

Check: connection. PantiNet pn-1027 is offline at this moment. Last contact was 2 days 5 hours ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. The first sighting on Rust Metrics was 27 October 2026.

Settings and map

What settings and rules apply on PantiNet pn-1027?

Check: gather rate. The name PantiNet pn-1027 does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.

What map is PantiNet pn-1027 on?

Procedural map on PantiNet pn-1027, made by the game's generator.

Connection

How do you connect to PantiNet pn-1027?

Press F1 in Rust and enter client.connect 195.133.60.221:38315. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players Slots: 150.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.