№ 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe
Online 195.122.250.254:28222 checked 13m ago
Server instruments
last reading Tue 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 80 · below 20 is lag, below 10 is badEntities
48 h range 73,148–78,104 · memory 1,939 MBUptime
2 h 17 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, and #310 of the duo servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
- WPT 2Thu 12 Nov, 20:05 UTC14d 2h
- WPT 3Thu 3 Dec, 19:00 UTC35d 1hFW
- WPT 4Thu 10 Dec, 20:05 UTC42d 2h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 20:05 UTC13d ago | 4 | – | running | 1 |
| Thu 1 Oct, 18:42 UTC FW27d ago | 3 | halved by day 3 | 14.1 days | 0 |
| Thu 17 Sep, 20:17 UTC41d ago | 2 | halved by day 4 | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/100
- 1/100
- 1/100
- 0/100
- 194/999
- 121/999
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?
At their busiest, its recent wipes drew 3 players on average. 20 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 3.5 when it didn't.
How often does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe wipe, and when?
every 4 weeks on Thursday at 20:05 UTC is how № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 13 days 21 hours ago. A wipe schedule of every two weeks is published in its tags.
Tag meanings
How should you read the tags on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts2 (Group limit): You may team up with at most 2; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^r (Roleplay): A server built for roleplay; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; jp0 (Custom tag): This tag is non-standard, added by the owner or a plugin from № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?
Rust Metrics lists featuring № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe: 2x Rust servers, checked live, Duo Rust servers, Modded Rust servers, checked live, Build and creative servers, Rust creative servers and Rust roleplay servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Occupancy
What position does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe hold among Rust servers?
Ranking for № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe: #7,704 on seven-day player hours, top 35% of all ranked servers. The duo group places it at #310.
How full does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe get?
0 of 100 slots are filled on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe right now. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 19:00 UTC, averaging 1 players at that hour.
Server details
Which location does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe run from?
No region tag on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 195.122.250.254:28222.
What Rust version is № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe on?
Reading: № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
How does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe perform?
Reading: 82 server fps on average across the last 48 hours. It never dropped below 80. Reading: 78,104 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,939 MB. Expect lag when fps falls and entities climb.
What is the uptime on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe, and is it online?
Reading: online. № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe answers right now. Reading: uptime. About 2 hours ago it restarted, on its own count. Reading: 94% uptime over the last 7 full days. It was up 158 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe configured, and what rules are in force?
Gather rate check: 2x. That comes from the name № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe. Groups stop at 2 players. The label given is duo. The mode is build & creative. Note the following: no gathering; sandbox building instead. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?
Check: map. Procedural, size 3,600, seed 1996107046, generated by the game on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?
Press F1 in Rust and enter client.connect 195.122.250.254:28222. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://m.vk.com/public111200688 is where its website sits.
