RUST METRICSFlight deck · live data
Data live Servers11,630 Players38,873 Populated2,981 Fresh wipes 3 h102 Scan5 min
‹ All servers194.93.2.18:33333
Online Full Queue Fresh wipe Wipe due No query

#1 Robo Rust | X2 | NOLIMIT

Online EU 194.93.2.18:33333 checked 10m ago

2x weekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 05:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 112 SERVER FPS

Server fps

48 h low 83 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 108,823 ×1000

Entities

48 h range 90,193–109,369 · memory 3,176 MB
1239 ET SINCE RESTART 02:04

Uptime

2 h 4 min since its last restart, at the last reading
7-day average1peak 6
Rank#3,459top 16% · #1294 in EU
Last wipe4d agoweekly schedule
Next wipe2d 5hFri 30 Oct, 12:13 UTC
Memory3,176MB48 h peak 4 players
REC 1

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 12:13 UTC, in 2d 5h. Every Friday at 12:13 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held20%else halves by day 3.5

Coming wipes

  1. WPT 1Fri 30 Oct, 12:13 UTC2d 5h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 11hFW
  3. WPT 3Fri 6 Nov, 12:13 UTC9d 5h
  4. WPT 4Fri 13 Nov, 12:13 UTC16d 5h
  5. WPT 5Fri 20 Nov, 12:13 UTC23d 5h
  6. WPT 6Fri 27 Nov, 12:13 UTC30d 5h
  7. WPT 7Thu 3 Dec, 19:00 UTC36d 11hFW
  8. WPT 8Fri 4 Dec, 12:13 UTC37d 5h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 46 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:13 UTC4d ago 5 – running 0
Fri 16 Oct, 12:11 UTC11d ago 2 halved by day 4 7 days 0
Fri 9 Oct, 12:21 UTC18d ago 2 held half 7 days 0
Fri 2 Oct, 12:09 UTC25d ago 6 halved by day 6 7 days 0
Fri 25 Sep, 12:09 UTC32d ago 7 halved by day 3 7 days 1
Fri 18 Sep, 12:11 UTC39d ago 5 halved by day 3 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on #1 Robo Rust | X2 | NOLIMIT?

The busiest point of its recent wipes drew 3 players on average. 46 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 20% of recent wipes. It fell below half by day 3.5 when it didn't.

When does #1 Robo Rust | X2 | NOLIMIT wipe?

every Friday at 12:13 UTC is how #1 Robo Rust | X2 | NOLIMIT wipes. On Friday 30 October at 12:13 UTC its next wipe is due. 4 days 18 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.

Tags

How should you read the tags on #1 Robo Rust | X2 | NOLIMIT?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts99 (Group limit): Teams are capped at 99; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon; EU (Europe): Europe is the browser category it sits in from #1 Robo Rust | X2 | NOLIMIT. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show #1 Robo Rust | X2 | NOLIMIT?

On Rust Metrics, #1 Robo Rust | X2 | NOLIMIT sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Population

What position does #1 Robo Rust | X2 | NOLIMIT hold among Rust servers?

Top 16% of all ranked servers: #1 Robo Rust | X2 | NOLIMIT takes #3,459 on seven-day player hours and #1,294 in Europe.

What player count does #1 Robo Rust | X2 | NOLIMIT carry?

0 of 100 slots are filled on #1 Robo Rust | X2 | NOLIMIT right now. Seven-day check: 1 players on average. Peak reading: 6. Check: 48-hour peak. 17:00 UTC, 4 players on average.

Server details

Which location does #1 Robo Rust | X2 | NOLIMIT run from?

#1 Robo Rust | X2 | NOLIMIT gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 194.93.2.18:33333.

What Rust version is #1 Robo Rust | X2 | NOLIMIT on?

Reading: #1 Robo Rust | X2 | NOLIMIT, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on #1 Robo Rust | X2 | NOLIMIT within range?

Check: fps. Average 103 server fps over the last 48 hours, low of 83. Within range. Check: entities. The peak was 109,369, counting buildings, deployables and the rest of the world. Memory peak: 3,967 MB. Expect lag when fps falls and entities climb.

What is the uptime on #1 Robo Rust | X2 | NOLIMIT, and is it online?

#1 Robo Rust | X2 | NOLIMIT reports online. Status: normal. Reading: uptime. About 2 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on #1 Robo Rust | X2 | NOLIMIT?

Gather rate check: 2x. That comes from the name #1 Robo Rust | X2 | NOLIMIT. Check: group limit. Up to 99 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is #1 Robo Rust | X2 | NOLIMIT on?

From seed 1341031412, the game generates the procedural map on #1 Robo Rust | X2 | NOLIMIT. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: discord.gg/roborust.

How to join

What do you do to join #1 Robo Rust | X2 | NOLIMIT?

Check: join. Open Rust, press F1, then enter client.connect 194.93.2.18:33333. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://roborust.gamestores.app.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts99

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts99
Group limit Teams are capped at 99.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.