(EU) FarmLand|2x Gather 5x Stacksize|TruePvE|
Online EU · uk1 194.69.160.15:28039 checked 10m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 53 · below 20 is lag, below 10 is badEntities
48 h range 73,668–117,481 · memory 2,495 MBUptime
6 h 55 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 02:51 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 05:51 UTC5d ago | 2 | held half | 3.9 days | 1 |
| Fri 23 Oct, 07:24 UTC6d ago | 2 | – | 0.9 days | 0 |
| Mon 19 Oct, 05:37 UTC10d ago | 4 | halved by day 3 | 4.1 days | 1 |
| Sun 18 Oct, 18:14 UTC10d ago | 4 | – | 0.5 days | 0 |
| Wed 14 Oct, 22:50 UTC14d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Mon 12 Oct, 16:33 UTC16d ago | 2 | held half | 2.3 days | 0 |
| Sat 10 Oct, 09:49 UTC19d ago | 1 | held half | 2.3 days | 0 |
| Fri 9 Oct, 17:26 UTC19d ago | 1 | – | 0.7 days | 0 |
| Thu 1 Oct, 18:16 UTC FW27d ago | 1 | halved by day 1 | 8 days | 1 |
| Tue 29 Sep, 17:06 UTC29d ago | 2 | held half | 2 days | 2 |
| Sat 26 Sep, 21:57 UTC32d ago | 2 | held half | 2.8 days | 0 |
| Sat 26 Sep, 10:06 UTC33d ago | 0 | – | 0.5 days | 0 |
| Fri 25 Sep, 14:50 UTC33d ago | 1 | – | 0.8 days | 0 |
| Wed 23 Sep, 10:26 UTC36d ago | 1 | halved by day 1 | 2.2 days | 0 |
| Mon 21 Sep, 12:05 UTC38d ago | 2 | – | 1.9 days | 0 |
| Wed 16 Sep, 00:21 UTC43d ago | 1 | halved by day 1 | 5.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 13/150
- 5/250
- 2/50
- 3/60
- 2/150
- 3/200
Quick answers
from the figures on this pageWipe timing
What happens on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| when wipe day comes?
At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 16 hours. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. It fell below half by day 2 when it didn't.
How often does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| wipe, and when?
No next wipe can be predicted for (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 34 hours ago.
Tag meanings
How should you read the tags on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?
These are the tags (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $ruk1 (Region code): Region code reading: uk1; ^r (Roleplay): Check: mode. Roleplay; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?
On Rust Metrics, (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
Occupancy
What position does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| hold among Rust servers?
Ranked by seven-day player hours, (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| sits at #6,294 and #1,896 in Europe, inside the top 28%.
How full does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| get?
Current headcount on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 05:00 UTC over the last 48 hours.
Server details
What location is (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| hosted in?
The EU tag puts (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| in Europe, and its region code is uk1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 194.69.160.15:28039.
What Rust version is (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| on?
Rust network protocol 2635 and build 168909 on Linux is the build (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?
Check: fps. Average 58 server fps over the last 48 hours, low of 53. Within range. Peak entity count: 117,481. Buildings, deployables and all else included. Check: memory. Peak use was 3,678 MB. Expect lag when fps falls and entities climb.
Is (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| up, and how often does it stay up?
Reading: online. (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| answers right now. By its reported uptime, the last restart was roughly 6 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?
Gather rate check: 2x. That comes from the name (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|. The group cap is 8 players, which is the default in the game. The mode is roleplay. Note the following: roleplay rules with towns and jobs. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?
From seed 1337, the game generates the procedural map on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|. Its size is 4,096. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
How to join
How do you connect to (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?
Press F1 in Rust and enter client.connect 194.69.160.15:28039. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/Ps8t6jAE4 is where its website sits.
