EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |
Online EU · uk1 194.69.160.149:28020 checked 12m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 12,225–13,386 · memory 1,820 MBUptime
1 h 55 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 11:03 UTC, in 1d 3h. Every Monday at 12:05 and every Friday at 11:03 UTC · high confidence
Coming wipes
- WPT 1Fri 30 Oct, 11:03 UTC1d 3h
- WPT 2Mon 2 Nov, 12:05 UTC4d 4h
- WPT 3Thu 5 Nov, 19:00 UTC7d 11hFW
- WPT 4Fri 6 Nov, 11:03 UTC8d 3h
- WPT 5Mon 9 Nov, 12:05 UTC11d 4h
- WPT 6Fri 13 Nov, 11:03 UTC15d 3h
- WPT 7Mon 16 Nov, 12:05 UTC18d 4h
- WPT 8Fri 20 Nov, 11:03 UTC22d 3h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 12:05 UTC2d ago | 3 | – | running | 0 |
| Fri 23 Oct, 11:03 UTC5d ago | 2 | held half | 3 days | 0 |
| Mon 19 Oct, 11:03 UTC9d ago | 0 | – | 4 days | 0 |
| Fri 16 Oct, 11:03 UTC12d ago | 2 | held half | 3 days | 0 |
| Mon 12 Oct, 11:03 UTC16d ago | 2 | held half | 4 days | 0 |
| Fri 9 Oct, 11:03 UTC19d ago | 28 | halved by day 2 | 3 days | 0 |
| Mon 5 Oct, 11:02 UTC23d ago | 3 | halved by day 2 | 4 days | 0 |
| Fri 2 Oct, 11:03 UTC26d ago | 2 | held half | 3 days | 0 |
| Thu 1 Oct, 18:08 UTC FW27d ago | 1 | – | 0.7 days | 0 |
| Mon 28 Sep, 11:02 UTC30d ago | 1 | held half | 3.3 days | 0 |
| Fri 25 Sep, 11:03 UTC33d ago | 3 | halved by day 1 | 3 days | 0 |
| Mon 21 Sep, 11:03 UTC37d ago | 2 | held half | 4 days | 0 |
| Fri 18 Sep, 11:02 UTC40d ago | 3 | held half | 3 days | 0 |
| Mon 14 Sep, 11:03 UTC44d ago | 2 | held half | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 5/200
- 1/200
- 0/150
- 63/80
- 5/250
- 3/150
Quick answers
from the figures on this pageWipe timing
What happens on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. 38 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 75% of its recent wipes. It fell below half by day 2 when it didn't.
How often does EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | wipe, and when?
every Monday at 12:05 and every Friday at 11:03 UTC is how EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | wipes. Friday 30 October at 11:03 UTC is when its next wipe is due. The world in play was created 2 days 19 hours ago.
Tags
How should you read the tags on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $ruk1 (Region code): Region code reading: uk1; ^i (Battlefield): Fast PvP served by kits and boosted rates; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Its browser listing: Europe; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?
Rust Metrics lists featuring EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |: Gather rate above 10x: server list, EU Rust servers, checked, Modded Rust servers, checked live and Rust battlefield servers: check the readings. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.
Population
Where does EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | sit in the rankings?
Top 34% of all ranked servers: EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | takes #7,613 on seven-day player hours and #2,052 in Europe.
How full does EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | get?
0 of 100 slots are filled on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | right now. Seven-day check: 0 players on average. Peak reading: 4. The last 48 hours peaked at 02:00 UTC, averaging 1 players at that hour.
Operator and location
Which location does EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | run from?
Reading: location. Europe, by the EU tag, with region code uk1, is where EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | lists itself. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 194.69.160.149:28020.
What Rust version is EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | on?
Reading: EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?
Check: fps. Average 60 server fps over the last 48 hours, low of 60. Within range. Check: entities. The peak was 13,386, counting buildings, deployables and the rest of the world. Memory peak: 2,082 MB. Expect lag when fps falls and entities climb.
How reliable is EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |, and is it online now?
Check: connection. EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | is online at this moment. By its reported uptime, the last restart was roughly 1 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | enforce, and what are its settings?
The name carries the rate: 1e+06x gather on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |. The cap on groups is 10 players. battlefield, high rates and kits for fast PvP — that is the game mode. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?
Check: map. A custom one of size 2,500, run by EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |. The published file can be downloaded from this page.
How to join
How do you connect to EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?
To join: start Rust, press F1 and type client.connect 194.69.160.149:28020. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rustwarfare.gg.
