RUST METRICSFlight deck · live data
Data live Servers11,810 Players83,965 Populated3,630 Fresh wipes 3 h336 Scan5 min
‹ All servers194.50.12.219:28015
Offline Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Offline 194.50.12.219:28015 checked 4d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,268top 68%
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctThu 8 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:26 UTC19d ago 1 – running 1
Thu 8 Oct, 19:20 UTC21d ago 1 – 1.7 days 0
Mon 5 Oct, 21:41 UTC24d ago 0 – 2.9 days 0
Mon 28 Sep, 15:40 UTC31d ago 0 – 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on My Untitled Rust Server?

At their busiest, its recent wipes drew 1 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.

How often does My Untitled Rust Server wipe, and when?

No next wipe can be predicted for My Untitled Rust Server, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 8 hours ago.

Lists and filters

How should you read the tags on My Untitled Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from My Untitled Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Untitled Rust Server?

On Rust Metrics, My Untitled Rust Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does My Untitled Rust Server sit in the rankings?

Ranking for My Untitled Rust Server: #15,268 on seven-day player hours, top 68% of all ranked servers.

What player count does My Untitled Rust Server carry?

Reading for My Untitled Rust Server: offline at this moment; last seen 4 days 2 hours ago. Check: player average. 0 over the last seven days.

Server

Which location does My Untitled Rust Server run from?

No region comes from My Untitled Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 194.50.12.219:28015.

What Rust version is My Untitled Rust Server on?

Rust network protocol 2634 and build 167781 on Windows is the build My Untitled Rust Server runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on My Untitled Rust Server, and is it online?

Check: connection. My Untitled Rust Server is offline at this moment. Last contact was 4 days 2 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. Reading: first seen 28 September 2026, recorded by Rust Metrics.

Settings and map

What rules does My Untitled Rust Server enforce, and what are its settings?

No gather rate appears in the name: My Untitled Rust Server. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Untitled Rust Server?

Check: map. Procedural, generated by the game, on My Untitled Rust Server.

Join

How do you connect to My Untitled Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 194.50.12.219:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players The server holds 500 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.