RUST METRICSFlight deck · live data
Data live Servers11,892 Players103,409 Populated3,969 Fresh wipes 3 h496 Scan5 min
‹ All servers194.44.56.194:28025
Offline Full Queue Fresh wipe Wipe due No query

My Local Rust 2

Offline 194.44.56.194:28025 checked 7d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#13,094top 59%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does My Local Rust 2 follow?

Its rhythm cannot be told from the wipes of My Local Rust 2 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 8 days 7 hours ago.

Tags

How should you read the tags on My Local Rust 2?

Tags published by My Local Rust 2, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Local Rust 2 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Local Rust 2: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does My Local Rust 2 hold among Rust servers?

Player hours over seven days put My Local Rust 2 at #13,094, in the top 59% of all ranked servers.

What player count does My Local Rust 2 carry?

Reading for My Local Rust 2: offline at this moment; last seen 7 days 8 hours ago. Check: players over seven days. Average 1, peak 1.

Server details

Where does My Local Rust 2 sit?

No region tag on My Local Rust 2. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 194.44.56.194:28025.

What Rust version is My Local Rust 2 on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by My Local Rust 2. To get in, your game needs the same protocol; Steam applies the update.

How reliable is My Local Rust 2, and is it online now?

My Local Rust 2 reports offline. The last reading came 7 days 8 hours ago. Uptime for the last 7 full days: 2 of 168 hours, or 1%. Reading: first seen 21 October 2026, recorded by Rust Metrics.

Settings and map

What rules does My Local Rust 2 enforce, and what are its settings?

Reading the name gives no gather rate for My Local Rust 2. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.

Which map is live on My Local Rust 2?

Procedural map on My Local Rust 2, made by the game's generator.

Join

How do you connect to My Local Rust 2?

Check: join. Open Rust, press F1, then enter client.connect 194.44.56.194:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players 5 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.