RUST METRICSFlight deck · live data
Data live Servers11,744 Players55,501 Populated3,172 Fresh wipes 3 h123 Scan5 min
‹ All servers194.32.107.161:20110
Offline Full Queue Fresh wipe Wipe due No query

GlobalGameID plugin test — rust release

Offline 194.32.107.161:20110 checked 6d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,284top 69%
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does GlobalGameID plugin test — rust release wipe?

Its rhythm cannot be told from the wipes of GlobalGameID plugin test — rust release on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 43 days 7 hours ago.

Tag meanings

How should you read the tags on GlobalGameID plugin test — rust release?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from GlobalGameID plugin test — rust release. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does GlobalGameID plugin test — rust release appear in Rust Metrics lists and filters?

On Rust Metrics, GlobalGameID plugin test — rust release sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does GlobalGameID plugin test — rust release sit in the rankings?

Ranking for GlobalGameID plugin test — rust release: #15,284 on seven-day player hours, top 69% of all ranked servers.

What is the population on GlobalGameID plugin test — rust release?

GlobalGameID plugin test — rust release is not responding; status offline, last seen 6 days 3 hours ago. Seven-day reading: 0 players on average.

Operator and location

Where does GlobalGameID plugin test — rust release sit?

Reading: location. GlobalGameID plugin test — rust release gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 194.32.107.161:20110.

What Rust version is GlobalGameID plugin test — rust release on?

Reading: GlobalGameID plugin test — rust release, Rust network protocol 2633 and build 163794, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is GlobalGameID plugin test — rust release up, and how often does it stay up?

Check: connection. GlobalGameID plugin test — rust release is offline at this moment. Last contact was 6 days 3 hours ago. Reading: 14% uptime over the last 7 full days. It was up 23 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.

Map and rules

What rules does GlobalGameID plugin test — rust release enforce, and what are its settings?

Check: gather rate. The name GlobalGameID plugin test — rust release does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is GlobalGameID plugin test — rust release on?

Size 3,000 and seed 1337: the game generates the procedural map on GlobalGameID plugin test — rust release from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to GlobalGameID plugin test — rust release?

To join: start Rust, press F1 and type client.connect 194.32.107.161:20110. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players Slots: 20.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build Build 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.