RUST METRICSFlight deck · live data
Data live Servers11,894 Players99,159 Populated3,939 Fresh wipes 3 h396 Scan5 min
‹ All servers194.246.89.178:28015
Offline Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Offline 194.246.89.178:28015 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 2
Rank#5,498top 25%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

AveragePeak
0123414:0015:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctSun 25 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:49 UTC2d ago 1 – running 0
Mon 26 Oct, 18:19 UTC2d ago 2 – 0.9 days 0
Sun 25 Oct, 19:34 UTC3d ago 2 – 0.9 days 0
Sun 25 Oct, 10:36 UTC4d ago 2 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on My Untitled Rust Server when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in.

What wipe timing does My Untitled Rust Server follow?

No next wipe can be predicted for My Untitled Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 2 days 2 hours ago.

Tags

How should you read the tags on My Untitled Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from My Untitled Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Untitled Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, My Untitled Rust Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

What position does My Untitled Rust Server hold among Rust servers?

Player hours over seven days put My Untitled Rust Server at #5,498, in the top 25% of all ranked servers.

What player count does My Untitled Rust Server carry?

Status for My Untitled Rust Server: offline. Last seen 24 hours ago. Check: players over seven days. Average 1, peak 2.

Server

Where does My Untitled Rust Server sit?

No region comes from My Untitled Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 194.246.89.178:28015.

What Rust version is My Untitled Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by My Untitled Rust Server. To get in, your game needs the same protocol; Steam applies the update.

Is My Untitled Rust Server up, and how often does it stay up?

Check: connection. My Untitled Rust Server is offline at this moment. Last contact was 24 hours ago. Reading: 22% uptime over the last 5 full days. It was up 26 of 120 hours. Reading: first seen 23 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on My Untitled Rust Server?

Reading the name gives no gather rate for My Untitled Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Untitled Rust Server on?

The game generates a procedural map for My Untitled Rust Server.

How to join

How can you get onto My Untitled Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 194.246.89.178:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.