TEST
Offline 194.186.129.230:28015 checked 1h ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:36 UTC1d ago | – | – | running | 0 |
| Tue 27 Oct, 10:31 UTC2d ago | 1 | – | 1.2 days | 1 |
| Mon 14 Sep, 12:43 UTC45d ago | 2 | held half | 42.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 171/500
- 120/100
- 186/225
- 80/700
- 255/700
- 350/350
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on TEST?
An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 33 hours in. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
How often does TEST wipe, and when?
There is no next wipe to predict: TEST wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 hours ago.
Tag meanings
Which tags does TEST carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from TEST. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does TEST appear in Rust Metrics lists and filters?
On Rust Metrics, TEST sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
What position does TEST hold among Rust servers?
Ranking for TEST: #10,900 on seven-day player hours, top 49% of all ranked servers.
What is the population on TEST?
TEST is not responding; status offline, last seen 1 hours ago. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 14:00 UTC, 2 players on average.
Operator and location
Which location does TEST run from?
Reading: location. TEST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 194.186.129.230:28015.
What Rust version is TEST on?
Reading: TEST, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is TEST up, and how often does it stay up?
Reading: offline. TEST last answered 1 hours ago. Reading: 3% uptime over the last 7 full days. It was up 5 of 168 hours. Check: first contact. Rust Metrics logged it on 14 September 2026.
Rules and settings
What rules does TEST enforce, and what are its settings?
Check: gather rate. The name TEST does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.
Which map is live on TEST?
Check: map. Procedural, generated by the game, on TEST.
Join
How do you connect to TEST?
Press F1 in Rust and enter client.connect 194.186.129.230:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.