RUST METRICSFlight deck · live data
Data live Servers11,881 Players95,949 Populated4,100 Fresh wipes 3 h158 Scan5 min
‹ All servers194.164.91.50:28025
Online Full Queue Fresh wipe Wipe due No query

[EU] TCS PvE | Vanilla | Friendly

Online EU 194.164.91.50:28025 checked 13m ago

monthly wipes vanillaoxidepve
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 12 25 38 50 PAX 3 /50

Players now

6% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 123,514 ×1000

Entities

48 h range 108,424–126,519 · memory 3,716 MB
1239 ET SINCE RESTART 18:05

Uptime

18 h 5 min since its last restart, at the last reading
7-day average2peak 9
Rank#2,336top 11% · #891 in EU
Last wipe26d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Memory3,716MB48 h peak 5 players
REC 1

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC37d 0hFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 45 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:22 UTC FW26d ago 10 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [EU] TCS PvE | Vanilla | Friendly when wipe day comes?

At their busiest, its recent wipes drew 10 players on average. 45 hours after the wipe, the crowd peaked on the latest wipe.

When does [EU] TCS PvE | Vanilla | Friendly wipe?

The only wipe for [EU] TCS PvE | Vanilla | Friendly is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days ago. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on [EU] TCS PvE | Vanilla | Friendly?

These are the tags [EU] TCS PvE | Vanilla | Friendly publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [EU] TCS PvE | Vanilla | Friendly?

These Rust Metrics lists carry [EU] TCS PvE | Vanilla | Friendly: EU Rust servers, checked, Rust community servers: live readings, Rust PvE servers and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does [EU] TCS PvE | Vanilla | Friendly hold among Rust servers?

Ranked by seven-day player hours, [EU] TCS PvE | Vanilla | Friendly sits at #2,336 and #891 in Europe, inside the top 11%.

What player count does [EU] TCS PvE | Vanilla | Friendly carry?

Current headcount on [EU] TCS PvE | Vanilla | Friendly: 3 players, 50 slots available. Check: players over seven days. Average 2, peak 9. Average at the busiest hour was 4 players, at 20:00 UTC over the last 48 hours.

Server

Where does [EU] TCS PvE | Vanilla | Friendly sit?

Its EU tag places [EU] TCS PvE | Vanilla | Friendly in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 194.164.91.50:28025.

What Rust version is [EU] TCS PvE | Vanilla | Friendly on?

Reading: [EU] TCS PvE | Vanilla | Friendly, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [EU] TCS PvE | Vanilla | Friendly?

Check: fps. Average 30 server fps over the last 48 hours, low of 30. Within range. Peak entity count: 126,519. Buildings, deployables and all else included. Memory peak: 4,139 MB. Expect lag when fps falls and entities climb.

What is the uptime on [EU] TCS PvE | Vanilla | Friendly, and is it online?

Check: connection. [EU] TCS PvE | Vanilla | Friendly is online at this moment. By its reported uptime, the last restart was roughly 18 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on [EU] TCS PvE | Vanilla | Friendly?

Check: gather rate. The name [EU] TCS PvE | Vanilla | Friendly does not state one. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. The server browser lists it under Community. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [EU] TCS PvE | Vanilla | Friendly?

Size 4,300 and seed 1125525090: the game generates the procedural map on [EU] TCS PvE | Vanilla | Friendly from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to [EU] TCS PvE | Vanilla | Friendly?

Check: join. Open Rust, press F1, then enter client.connect 194.164.91.50:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://www.tcsgames.com.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,^p,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.