[TEST] Snow-Project 308
Offline 194.147.90.83:35300 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
5% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 132/500
- 127/100
- 187/225
- 75/700
- 10/200
- 22/1000
Quick answers
from the figures on this pageWipe schedule
When does [TEST] Snow-Project 308 wipe?
Its rhythm cannot be told from the wipes of [TEST] Snow-Project 308 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 28 days 10 hours ago.
Tag meanings
How should you read the tags on [TEST] Snow-Project 308?
These are the tags [TEST] Snow-Project 308 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2617 (Protocol): Match the game version: protocol 2617 is required; cs140534 (Build): Game build reading: 140534; ptrak (Networking): Network layer: RakNet, the standard for the game; $reu2 (Region code): The code for this server's region is eu2; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [TEST] Snow-Project 308 appear in Rust Metrics lists and filters?
On Rust Metrics, [TEST] Snow-Project 308 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does [TEST] Snow-Project 308 hold among Rust servers?
Player hours over seven days put [TEST] Snow-Project 308 at #14,354, in the top 60% of all ranked servers.
How full does [TEST] Snow-Project 308 get?
[TEST] Snow-Project 308 is not responding; status offline, last seen 28 days 9 hours ago.
Server details
Where does [TEST] Snow-Project 308 sit?
No region comes from [TEST] Snow-Project 308, and its region code is eu2. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 194.147.90.83:35300.
What Rust version is [TEST] Snow-Project 308 on?
Rust network protocol 2617 and build 140534 on Windows is the build [TEST] Snow-Project 308 runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on [TEST] Snow-Project 308, and is it online?
Reading: offline. [TEST] Snow-Project 308 last answered 28 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Map and rules
What rules does [TEST] Snow-Project 308 enforce, and what are its settings?
Check: gather rate. The name [TEST] Snow-Project 308 does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.
Which map is live on [TEST] Snow-Project 308?
Check: map. Procedural, size 1,000, seed 36542, generated by the game on [TEST] Snow-Project 308. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto [TEST] Snow-Project 308?
Press F1 in Rust and enter client.connect 194.147.90.83:35300. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.