Speedy's test Server
Offline 194.110.115.110:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 168/500
- 132/100
- 70/700
- 18/200
- 25/1000
- 243/700
Quick answers
from the figures on this pageWipe timing
What wipe timing does Speedy's test Server follow?
Its rhythm cannot be told from the wipes of Speedy's test Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 11 days 17 hours ago the current world was made.
Lists and filters
How should you read the tags on Speedy's test Server?
These are the tags Speedy's test Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Speedy's test Server?
These Rust Metrics lists carry Speedy's test Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Speedy's test Server hold among Rust servers?
Player hours over seven days put Speedy's test Server at #10,686, in the top 48% of all ranked servers.
What is the population on Speedy's test Server?
Status for Speedy's test Server: offline. Last seen 3 days ago. Check: players over seven days. Average 1, peak 1.
Server
What location is Speedy's test Server hosted in?
No region tag on Speedy's test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 194.110.115.110:28015.
What Rust version is Speedy's test Server on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Speedy's test Server. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Speedy's test Server, and is it online?
Speedy's test Server reports offline. The last reading came 3 days ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Rules and settings
How is Speedy's test Server configured, and what rules are in force?
Check: gather rate. The name Speedy's test Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Speedy's test Server?
Check: map. Procedural, generated by the game, on Speedy's test Server.
Connection
What do you do to join Speedy's test Server?
Check: join. Open Rust, press F1, then enter client.connect 194.110.115.110:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.