RUST METRICSFlight deck · live data
Data live Servers11,795 Players69,100 Populated3,591 Fresh wipes 3 h187 Scan5 min
‹ All servers194.110.115.110:28015
Offline Full Queue Fresh wipe Wipe due No query

Speedy's test Server

Offline 194.110.115.110:28015 checked 3d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#10,686top 48%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Speedy's test Server follow?

Its rhythm cannot be told from the wipes of Speedy's test Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 11 days 17 hours ago the current world was made.

Lists and filters

How should you read the tags on Speedy's test Server?

These are the tags Speedy's test Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Speedy's test Server?

These Rust Metrics lists carry Speedy's test Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Speedy's test Server hold among Rust servers?

Player hours over seven days put Speedy's test Server at #10,686, in the top 48% of all ranked servers.

What is the population on Speedy's test Server?

Status for Speedy's test Server: offline. Last seen 3 days ago. Check: players over seven days. Average 1, peak 1.

Server

What location is Speedy's test Server hosted in?

No region tag on Speedy's test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 194.110.115.110:28015.

What Rust version is Speedy's test Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Speedy's test Server. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Speedy's test Server, and is it online?

Speedy's test Server reports offline. The last reading came 3 days ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Rules and settings

How is Speedy's test Server configured, and what rules are in force?

Check: gather rate. The name Speedy's test Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Speedy's test Server?

Check: map. Procedural, generated by the game, on Speedy's test Server.

Connection

What do you do to join Speedy's test Server?

Check: join. Open Rust, press F1, then enter client.connect 194.110.115.110:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.